Decarabia Covert, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a black collared shirt and grey skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her white hair is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Actor arts, while her mother instructed her in etiquette, music and courtly manner. She made a point of taking high paying jobs and getting most of it up front. She has gone from town to town working and never settling down anywhere, but has fallen for a local Cartwright. She hasn't told them the truth, but wants to settle down with them.
Motivation: She has passion for adventuring and risk; and she is greedy
Ideals: Joker. Flaws: Insane. Bonds: Adventurer, Rich, Has a crush. Occupation: Actor
Voice: Strong lisp
Attributes [hide]
Medium (4'8") Tiefling, Lawful Good (CR 2)
Armor Class 8
Hit Points 8 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 7 (-2) | 9 (-1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 150 gp. 1 Breastplate.
Wella Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She sports white clothing, slightly heavier than average wear. She carries a battered nunchaku and tarnished kukri as well. Her golden hair has been sun bleached extensively. Her eyes are likewise gray.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born in a small forest village. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Wella's homeland. Wella decided to take the middle way and become a bodyguard. She left for the south, certain she would find work there.
Motivation: She feels kind of lost in life; and to prove her worth to the world
Ideals: Fighting. Flaws: Depressed, Impulsive. Bonds: Nature, Immigrant. Occupation: Layabout
Voice: Low and grunting
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 35 (8d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 |
Possessions: 90 pp. Malachite (16 gp). Amber (130 gp). 1 Minor magic item.
Caramip Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her long blonde hair reaches down to her waist. She has several tiny amethyst earrings on each ear.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born several months after her father was called into army service. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She wants nothing more than to rejoin the army; and she is greedy
Ideals: Entrepeneur, Disciplined, Professionalism. Bonds: Rich, Military. Occupation: Painter
Voice: Excited and jittery
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 41 (4d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 600 gp. Smoky quartz (30 gp). Blue sapphire (1000 gp).
Percival Ramsey, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His hazel eyes dart from person to person to random spaces in the air.
Personality: Stoic and calm, he prefers to meditate than take action. He believes the world needs to unite to get rid of drow once and for all.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Farmer soon after.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and further expansion of business
Ideals: Disciplined. Flaws: Disease. Bonds: Enemies, Job, Criminal record. Occupation: Farmer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 13 (+1) | 7 (-2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., chris wilson, Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, Darrya Keshvari, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Ivee Quinn, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Josh Braden, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Price, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

