Joser Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He very much looks the part of a Assassin. He is bristling with hidden weapons, mostly shortbows and kukris. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.
Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. Joser enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Joser was born in the west. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Joser grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Joser. He has since lost track of the people in his past.
Motivation: Expand his business.
Ideals: Persistence. Flaws: Hedonist. Bonds: Job, Criminal record, Family. Occupation: Assassin
Voice: Strong lisp
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 10)
Armor Class 12
Hit Points 71 (10d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 3 |
Possessions: 150 pp. Moonstone (80 gp).
Conrad Barclay, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He has a golden handlebar mustache and slicked back golden hair. His face is covered beneath a completely black helmet.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born to a Blacksmith, his father struggled to pay the bills. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their son. He worked as a Knight, and he later adopted a second son.
Motivation: Marry his brother to traveling adventurers.
Ideals: Professionalism. Bonds: Family, Poor, Slave. Occupation: Knight
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Jasmine Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bastard sword, just in case. Her chestnut hair is cut short with large spiked bangs in the front. Her eyes, though not visible through her cowl, are brown.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She misses her home and complains about the freezing weather, even in summer.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Jasmine was born on a far western plains where she grew up under the tutelage of her father, an expert Mason. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: To reunite with her old friends; and her religion dominates her actions
Ideals: Impeccable. Flaws: PTSD. Bonds: Immigrant, Religious, Adventurer. Occupation: Mason
Voice: Nasally tone
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Alchemist’s fire.
Kava Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She has a moderate pudge and is not very fit. Her crest is silver and curly. She tend to wears goggles to shield her eyes.
Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. She also has developed a complete distrust of the Laborer profession.
History: Kava was raised in a hard working conservative environment. A few years later when the south was not economically sound they moved to her current location. She has achieved small success as a Healer.
Motivation: Wants a kiss; and a strong sense of loyalty to dragonborn people
Flaws: Racist. Bonds: Job, Immigrant, Has a crush. Occupation: Healer
Voice: American accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 92 (9d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: 3000 sp. Sapphire pendant on gold chain (2600 gp).
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Their contribution stands as a beacon of hope for all adventurers!

