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NPC Generator

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Advanced [show]


Bolhild Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears a wide-brimmed hat to hide her balding. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She would rather hide behind her crafts than deal with other people.

History: Bolhild was raised in a hard working conservative environment. She worked as a nervous Slave Trader and found it very stressful. She then took over the family business and is one of the better Slave Trader for hire.

Motivation: To be a Doctor again; and balancing her hectic life and new slave trader responsibilities is difficult

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Job. Occupation: Slave Trader

Voice: growls and snarls, animalistic

Attributes [hide]

Bolhild Orcfoe, Female Dwarf Bard 5
Medium (4'1") Dwarf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 13 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 4000 sp.


Social Check DCs


Hugh Nobles, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is bristling with hidden weapons, mostly sais and pickaxes. He has a long red beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He has a massive crush on the younger sibling of the Navigator who has hired him part-time. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.

History: Born to a poor family in the city he treasured whatever gifts he got. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He has comitted a past crime that haunts him to this day; and wants his loneliness to end

Ideals: Persistence. Bonds: Criminal record, Has a crush, Poor. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Hugh Nobles, Male Half-Elf Rogue 8
Medium (5'9") Half-Elf, True Neutral (CR 8)
Armor Class 13
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Aquan, Giant
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Quarethon Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his trident. He is physically well-built. He has styled his copper crest well, parting it to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the east, but his parents moved at a very young age to the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: To settle down with his crush; and he's attracted to the pc

Flaws: Shy, PTSD. Bonds: Has a crush, Immigrant. Occupation: Ploughman

Voice: Slow speaker

Attributes [hide]

Quarethon Beryntolthropal, Male Dragonborn Warlock 7
Medium (6'2") Dragonborn, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Insight +5, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 8000 sp. Black opal (1500 gp). Alexandrite (1100 gp). Rich purple corundum (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with grey highlights, and long green pants that bunch up around his shoes. He carries with him a set of greataxes on his belt, each one with a amethyst on the hilt. His auburn hair is thinning but still full. His gray unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Odo embodies much of what other species detest in the Humans. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 18th year, his parents were killed by a brigands raid, leaving Odo alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: Someone believes him a fraud; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: In love, Military, Enemies. Occupation: Masseuse

Voice: pre-pubescent

Attributes [hide]

Odo Allerton, Male Human Warrior 2
Medium (5'11") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)6 (-2) 7 (-2)15 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 200 sp. 3 Alchemist’s fire.


Social Check DCs

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