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NPC Generator

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Advanced [show]


Târz Wakefield, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a well pressed and immaculate suit (or dress). His brown hair is still thick. He has several tiny amber earrings on each ear.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Târz was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Târz's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Barrister again; and he has money and likes to spend it

Ideals: Philantrophist, Joker. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Tailor

Voice: Dark and ominous

Attributes [hide]

Târz Wakefield, Male Half-Orc Wizard 1
Medium (6'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)11 (+0) 14 (+2)12 (+1)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drenna Atterton, Female Half-Orc [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light white in addition to tight pants. Her skin is fair and her fingers are delicate and long. Sporting a silver mohawk this woman's hair draws a lot of attention. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is almost excessively polite to everyone, even when angry. She is obsessed with a lost civilization.

History: Drenna was born in the east. At a young age she loved to build and create. Brilliant and gifted she never wanted to apply herself. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To settle down with her crush; and she desires power and/or immortality

Ideals: Persistence, Gifted. Flaws: Insomniac, Shy. Bonds: Adventurer, Has a crush. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

Drenna Atterton, Female Half-Orc Fighter 10
Medium (5'5") Half-Orc, Neutral Good (CR 10)
Armor Class 11
Hit Points 79 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 12 (+1)18 (+4)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 1300 gp. Smoky quartz (40 gp). Onyx (40 gp).


Social Check DCs


Alice Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sword, but if one is not available she will default to her glaive. Her black hair is cut short with large spiked bangs in the front. Her eyes are amber and catlike.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a great chef.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She was granted divine powers by her dying sister.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Gifted, Fighting. Occupation: Actor

Voice: Speaks with lips pursed

Attributes [hide]

Alice Woods, Female Half-Elf Paladin 4
Medium (4'8") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)15 (+2) 7 (-2)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 8
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 11000 cp.


Social Check DCs


Harriet Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She typically wears red cloth garments or leather armor. Her long white hair is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a pair of adventurers, Harriet grew up listening to her father's many stories. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She has gone from town to town working and never settling down anywhere, but has fallen for a local Carter. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's in love.

Ideals: Athletic, Gifted. Flaws: Cynical. Bonds: Has a crush, Adventurer. Occupation: Healer

Voice: Irish accent

Attributes [hide]

Harriet Hogcollar, Female Halfling Monk 2
Small (2'8") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 400 gp. 4 Thunderstones.


Social Check DCs

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