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NPC Generator

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Advanced [show]


Windy Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His brown fur is braided into rings. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a minor phobia of water and hates getting wet.

History: He was born several months after his father was called into army service. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he wants nothing more than to rejoin the army

Flaws: Shy, Fearful, Racist. Bonds: Adventurer, Military. Occupation: Layabout

Voice: Pronounces difficult words wrong

Attributes [hide]

Windy Grass, Male Tabaxi Paladin 5
Medium (5'9") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 12 (+1)19 (+4)
Skills History +5, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp.


Social Check DCs


Oriax Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: 6'7" and muscular, this southern man prefers to wear black clothing when he does not wear armor. His chestnut hair has been sun bleached extensively. He has white eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to make almost anything out of random pieces of junk.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. In his 17th year, his parents were killed by a orcs raid, leaving Oriax alone in the world. After a stint in an orphanage, he was adopted. He was granted psionic powers by his dying brother.

Motivation: Wants to open a new tavern; and someone believes him a fraud

Ideals: Athletic, Disciplined, Gifted. Bonds: Rich, Enemies, Job. Occupation: Hunter

Voice: Aggressive tone

Attributes [hide]

Oriax Enigma, Male Tiefling Aristocrat 8
Medium (6'7") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 11 (+0)18 (+4)
Skills Deception +7, Investigation +5
Senses Passive Perception 10
Languages Common, Draconic, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1200 gp.


Social Check DCs


Cumpen Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'6" and is a bit bulky. She is very muscular particularly in the legs. She wears a tan feathered hat and tan clothes. Her black hair is heavily combed to the left. This hazel eyed southerner is not easily forgotten.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born in the south to a Map Maker, Cumpen learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is unsatisfied with her job; and find a way to reverse the transformation of her brother

Ideals: Philantrophist, Logical. Bonds: Job, Family. Occupation: Map Maker

Voice: Draws out vowels

Attributes [hide]

Cumpen Musgraben, Female Gnome Paladin 3
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 15 (+2)9 (-1)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Silver holy symbol. 1 Disguise kit.


Social Check DCs


Mella Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her blonde hair is well kept. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the west to a Spice Merchant, Mella learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She has achieved small success as a Spice Merchant.

Motivation: She'd like to take her coworkers down a peg; and she feels the way she acts is they only way to get by in the world

Ideals: Optimist, Joker, Impeccable. Bonds: Job. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Mella Mellerelel, Female Elf Commoner 5
Medium (4'9") Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 3 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)7 (-2) 11 (+0)12 (+1)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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