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NPC Generator

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Advanced [show]


Shanairla Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she likes to wear ponchos typically of a light blue in addition to tight pants. Her long red hair reaches down to her waist. Her eyes are hazel and catlike.

Personality: She is very quiet and rarely speaks above a whisper. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She got into the Ruler business at a young age. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She struck the Ruler job and began her own company from there.

Motivation: Sabotage a competitor; and she feels threatened by others

Flaws: Shy, Fearful. Bonds: Criminal record, Job, Family. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shanairla Ethanasath, Female Elf Druid 2
Medium (5'5") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 12 (+1)14 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Ignan, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 100 gp. Aquamarine (500 gp).


Social Check DCs


Xanaphia Wilmont, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a yellow collared shirt and green skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her auburn hair, when down, is lengthy. She has a dull look in her amber eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born in a small island village. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Xanaphia took refuge in the large cave and found the beat up hand crossbow and armor she uses now. She left for the north, certain she would find work there.

Motivation: She seems to be bored by most things; and she is content

Ideals: Gifted. Flaws: Mundane. Bonds: Has a crush, Nature, Immigrant. Occupation: Mercenary

Voice: Pronounces difficult words wrong

Attributes [hide]

Xanaphia Wilmont, Female Half-Elf Barbarian 1
Medium (5'0") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)12 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Gold and topaz bottle stopper cork (300 gp). 6 Acid flasks.


Social Check DCs


Everard Jacobs, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in earthy colors with a grey and black handkerchief worn on his right side. His tied-back hair is chestnut. His gray eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.

History: Everard was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He got away from his former life and has fallen to alcoholism.

Motivation: Further expansion of business; and someone believes him a fraud

Ideals: Optimist, Persistence. Flaws: Addict. Bonds: Job, Enemies. Occupation: Miller

Voice: Switch between two voices

Attributes [hide]

Everard Jacobs, Male Human Wizard 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)14 (+2) 16 (+3)13 (+1)
Skills Performance +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 pp.


Social Check DCs


Shamil Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears blue cloth garments or leather armor. She carries a battered scythe and tarnished axe as well. Her blonde hair is cut short. Her fierce green eyes like to dwell on things.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Animals are drawn to her, and she is able to talk to them.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was granted necromantic powers by her dying sister.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Fighting, Optimist, Gifted, Artistic. Bonds: Religious. Occupation: Stylist

Voice: High pitched, excited

Attributes [hide]

Shamil Horcusporcus, Female Gnome Aristocrat 9
Small (3'3") Gnome, Neutral Evil (CR 9)
Armor Class 11
Hit Points 81 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 19 (+4)14 (+2) 12 (+1)14 (+2)
Skills Nature +5, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Aquan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 1100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). An abacus with copper, silver and gold markers (60 gp). Gold music box (1000 gp).


Social Check DCs

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