Shifting Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His cinnamon fur has been sun bleached extensively. He has hazel eyes.
Personality: He has always had a great fascination with Gnomish culture. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Shifting reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A strong sense of loyalty to Gnomish people; and he is currently in port desperately looking for someone to get him out
Ideals: Justice. Flaws: Racist. Bonds: Slave, Military. Occupation: Armorer
Voice: Squeaky
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.
Aramil Tao, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He has a slight overbite and is overall scrawny. He has dyed his greying brown hair a little too much giving a sharp brown color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is business-like. He takes instructions and follows them to the letter. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He got into the Cartwright business at a young age. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He ran away from his former home and has been making his living as a Cartwright for the past few years.
Motivation: He is unsatisfied with his job; and to be a actor again
Ideals: Professionalism, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Job. Occupation: Cartwright
Voice: Timid voice
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 52 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Aquan, Ignan
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
Possessions: 600 gp. Jasper (50 gp). Sard (50 gp).
Phann Eathalena, Female Elf [Permalink]
Personal [hide]
Description: She wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case. She carries with her a set of maces on her belt, each one with a topaz on the hilt. She keeps her chestnut hair in a pixie cut. She has gleaming, smiling amber eyes.
Personality: Phann speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She receives visions of the future at random moments
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Phann was left her mother's suit of armor and trained in its use and care. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Phann fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Impeccable, Gifted. Bonds: Poor, Military. Occupation: Painter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 6 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 3 (-4) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 50 pp. 1 Spyglass. 1 Bullseye lantern. 1 Climber’s kit.
Dworic Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he dresses in brown turtlenecks beneath a black coat with brown slacks. His auburn hair is braided into rings. His violet eyes are slightly larger than normal.
Personality: He can speak with the recently deceased. He plays an instrument quite well.
History: Born to a pair of adventurers, Dworic grew up listening to his father's many stories. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has dedicated himself to building a better kind of golem.
Motivation: To protect his home; and he's looking for his big break
Ideals: Gifted, Artistic. Bonds: Adventurer, Religious, Guardian. Occupation: Servant
Voice: Aggressive tone
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 10 (+0) | 20 (+5) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Goblin
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!

