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NPC Generator

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Advanced [show]


Ida Brady, Female Human [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her skin is fair and her fingers are delicate and long. She has white hair. Her eyes are amber and catlike.

Personality: Always inclined to offer people food she seems plenty friendly. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to a criminal king-pin and mafia family As a young adult she joined a group advocating for an improvement in Human conditions. She used her abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Philantrophist, Impeccable. Flaws: Shy, Racist. Bonds: Criminal record. Occupation: Carter

Voice: Smoker's lung

Attributes [hide]

Ida Brady, Female Human Wizard 7
Medium (4'10") Human, True Neutral (CR 7)
Armor Class 13
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)8 (-1) 15 (+2)14 (+2)
Skills Deception +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Moonstone (70 gp). Zircon (70 gp).


Social Check DCs


Aerdeth Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has moderate length blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aerdeth is depressed about a lot of things. He tends to be a nihilist. He takes great joy in being the best Miller in town.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. A gifted student he started as a Roofer, but he got bored and became a Miller. He became a Miller soon after.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic. Flaws: Insane, Depressed. Bonds: Rich, Job. Occupation: Miller

Voice: Smoker's lung

Attributes [hide]

Aerdeth Beitz, Male Half-Elf Aristocrat 9
Medium (4'10") Half-Elf, True Neutral (CR 9)
Armor Class 9
Hit Points 42 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)13 (+1) 13 (+1)7 (-2)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3

Possessions: 1600 gp. Citrine (40 gp). Lapis lazuli (4 gp). Freshwater pearl (4 gp). Violet garnet (1500 gp). Eye agate (4 gp). White pearl (70 gp). Moss agate (4 gp). Golden pearl (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sammal Grief, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears black trousers with yellow and tan striped suspenders. He wears various colorful collared shirts. He keeps his dark red hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Shy, Mundane. Bonds: Poor, Family. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

Sammal Grief, Male Tiefling Aristocrat 2
Medium (5'7") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)7 (-2) 13 (+1)12 (+1)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Koeth Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Stableman uniform. His white hair is smooth and relatively long. This blue eyed northerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born several months after his mother was called into army service. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Koeth took refuge in the large cave and found the beat up bow and armor he uses now. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Job, Military, Nature. Occupation: Stableman

Voice: Jamaican accent

Attributes [hide]

Koeth Yaeldrin, Male Elf Expert 4
Medium (5'0") Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)7 (-2) 13 (+1)12 (+1)
Skills Nature +0, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 23000 cp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs

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