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NPC Generator

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Advanced [show]


Enna Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: This woman is constantly adorned with expensive silk clothing, often dyed in bright blue and red, and wears rings and necklaces with large, colorful gems. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. Her auburn hair is heavily combed to the right. Her eyes are brown.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Enna is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has been saving her money to try and buy her brother's freedom.

Motivation: Someone believes her a fraud; and money/treasure

Flaws: Selfish, Disease, PTSD. Bonds: Rich, Family, Enemies. Occupation: Slave Trader

Voice: Scratchy, weak

Attributes [hide]

Enna Arnuanna, Female Elf Fighter 4
Medium (4'11") Elf, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)14 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Giant
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Baggi Tickle, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She carries with her a set of longbows on her belt, each one with a aquamarine on the hilt. Her white hair is wavy and long. Her hazel eyes dart from person to person.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a very good compulsive liar and kleptomaniac.

History: Baggi was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Marshal work with an outfit from a few towns over. Marshal work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Marshal job now, and dutifully fulfills any obligations she has.

Motivation: To be a Miller again; and further expansion of business

Ideals: Fighting, Optimist. Bonds: Poor, Criminal record, Job. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Baggi Tickle, Female Half-Orc Barbarian 17
Medium (5'7") Half-Orc, Neutral Evil (CR 17)
Armor Class 14
Hit Points 159 (17d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +8, Stealth +10
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +9 / 5d4+3, Ranged +10 / 5d4+4, Grapple +4

Possessions: 11000 gp. Gold dragon comb with red garnet eye (300 gp). Old masterpiece painting (1900 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). An abacus with copper, silver and gold markers (120 gp). Jeweled anklet (1000 gp). Embroidered and bejeweled glove (1000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Black velvet mask with numerous citrines (120 gp). Old masterpiece painting (1900 gp). A necklace of small pink pearls (6000 gp). Silver chalice with lapis lazuli gems (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Black velvet mask with numerous citrines (120 gp). An abacus with copper, silver and gold markers (120 gp). Embroidered and bejeweled glove (1000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Brass mug with jade inlays (400 gp). A roughly beaten golden orb (120 gp).


Social Check DCs


Dimble Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. His skin is fair and his fingers are delicate and long. He wears a Stetson hat to cover his moderate length red hair. He is baby faced.

Personality: Eccentric and domineering, Dimble will drive conversation. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Dimble lived on a farm with his mother, near the main road leading to a nearby town. When Dimble reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and many brigands want him driven away

Ideals: Extrovert. Bonds: Adventurer, Family, Military, Enemies. Occupation: Dyer

Voice: Russian accent

Attributes [hide]

Dimble Timbers, Male Gnome Rogue 5
Small (3'4") Gnome, Lawful Good (CR 5)
Armor Class 12
Hit Points 47 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)9 (-1) 15 (+2)14 (+2)
Skills Acrobatics +4, History +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Cockaby Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is typically in his Mayor uniform. His long golden hair is drawn into a two foot long braid. His eyes are amber and he is always smoking a pipe.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a font of random trivia from the lore and stories he has discovered

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Courier, but he was a colossal failure. He struck the Mayor job and began his own company from there.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Logical, Entrepeneur. Bonds: Job, Family. Occupation: Mayor

Voice: Irish accent

Attributes [hide]

Cockaby Folkor, Male Gnome Aristocrat 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Athletics +1, History +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 600 sp. Sard (30 gp).


Social Check DCs

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