Alexandre Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'2". He likes to wear violet tank tops with black pants, and his gloved hand is found clutching a sai. He has a very tight haircut. His face is covered beneath a completely black helmet.
Personality: He is fixated on the number 29. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to loving parents in a slum to the south. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels threatened by others.
Flaws: Insane, Fearful. Bonds: Poor, Debt. Occupation: Junk Dealer
Voice: Raspy
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 3000 sp. Violet garnet (1500 gp). Chalcedony (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cecily Garfield, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and a wedding ring on her left hand. Her hair is short and white. She has brown eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a great chef.
History: Cecily was raised in a hard working conservative environment. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She struck the Sellsword job and began her own company from there.
Motivation: To be a Cook again; and she is content
Ideals: Gifted. Flaws: Insomniac, Mundane. Bonds: In love, Job, Family. Occupation: Sellsword
Voice: Speaks in third person
Attributes [hide]
Medium (4'8") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. Brown-green garnet (140 gp). Rock crystal (40 gp). Jet (140 gp). Tourmaline (140 gp).
Aelar Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a simple blue robe with violet stripes complete with hood. His golden hair is thinning but still full. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Aelar lived on a farm with his father, near the main road leading to a nearby town. Aelar was born on a far southern plains where he grew up under the tutelage of his father, an expert Assassin. He has been saving his money to try and buy his sister's freedom.
Motivation: He has a rivalry with the Church that dominates his actions; and his spouse's relatives view him with great suspicion
Flaws: Antagonistic. Bonds: Family, Immigrant, Religious. Occupation: Assassin
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 13)
Armor Class 10
Hit Points 28 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 8 (-1) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
Possessions: 1000 gp. Gold dragon comb with red garnet eye (600 gp). Fire opal pendant on a fine gold chain (2200 gp). Large well-done wool tapestry (500 gp). Silver chalice with lapis lazuli gems (80 gp). A delicate silver chain set with a tourmaline (90 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Old masterpiece painting (2200 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp).
Jade Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a pastel cloak and cross-gartered red stockings. He has moderate length orange fur. He wears a mask on his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is harsh and unforgiving.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He now spends his time doing works of charity.
Motivation: Many illithids want him driven away.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Religious, Enemies. Occupation: Sellsword
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 17 (+3) | 7 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 260 gp.
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