Zaffrab Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'4", this man is wearing colorful clothing, dressed as a Barber. He sports a long silver beard, and similarly colored long hair. His green eyes peer out from beneath his wide-brimmed tan hat.
Personality: A skeptical and narcissistic man, Zaffrab's first love is himself. His second love is also himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in the east to a Barber, Zaffrab learned a great deal about his father's area of expertise. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Barber for hire.
Motivation: Sabotage a competitor.
Ideals: Impeccable, Entrepeneur. Bonds: Job, Rich. Occupation: Barber
Voice: American accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4
Possessions: 600 gp.
Doudra Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'1", this woman is generally shirtless and showing off her tattooed chest. Her rusty crest is lengthy. Her gold eyes dart from person to person.
Personality: Eccentric and domineering, Doudra will drive conversation. She takes great joy in being the best Herbalist in town.
History: She got into the Herbalist business at a young age. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. Due to her spouse's obsession with being a Body Guard they were divorced and she won custody of their daughter. She worked as a Herbalist, and she later adopted a second daughter.
Motivation: Wants to work out more often; and her spouse's relatives view her with great suspicion
Ideals: Extrovert, Athletic. Bonds: Job, Family. Occupation: Herbalist
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.
Bimpnottin Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She usually wears her tan robe and has her bow always slung over her shoulder. Her red hair is knotted and matted. She has gleaming, smiling amber eyes.
Personality: She is irascible and easily irritated. She is a great chef.
History: Bimpnottin was born in the west. At a young age she loved to build and create. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Bimpnottin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bimpnottin. Recently she has begun working with bootleggers and crooks.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Knight
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 300 gp. 1 Minor magic item.
Ront Wentworth, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He dresses like a well dressed Jeweler does. His brown hair has been sun bleached extensively. His eyes are green and he is always smoking a pipe.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To unite with his sister; and to reunite with his old friends
Ideals: Optimist. Bonds: Job, Adventurer, Rich, Family. Occupation: Jeweler
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 13)
Armor Class 11
Hit Points 69 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 17 (+3) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 100 pp. Golden yellow topaz (800 gp). Red-brown spinel (40 gp). 1 Minor magic item.
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