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Advanced [show]


Odo Blakely, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears brown trousers with tan and blue striped suspenders. He wears various colorful collared shirts. His moppish golden hair is in a traditional bowl cut. He has amber eyes and a brown hat with a tan feather.

Personality: He is mildly Human supremacist, though he does not identify as such. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and marry his brother to traveling adventurers

Flaws: Racist, Disease. Bonds: Poor, Criminal record, Family. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

Odo Blakely, Male Human Barbarian 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 53 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)7 (-2) 10 (+0)10 (+0)
Skills Arcana +1, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 20000 cp. Amethyst (140 gp). Golden yellow topaz (300 gp). Alexandrite (300 gp). Golden yellow topaz (300 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aura Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her fur is cut close to her head. She is baby faced.

Personality: Aura hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. A true patriot, Aura would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Barkeep arts, while her father instructed her in etiquette, music and courtly manner. Her childhood dream was to be a Carpenter, but she was a colossal failure. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Wants to have a good time and be beloved; and she is content

Ideals: Artistic, Optimist. Flaws: Mundane. Bonds: Rich, Military, Job. Occupation: Barkeep

Voice: Switch between two voices

Attributes [hide]

Aura Of Snakes, Female Tabaxi Cleric 3
Medium (6'0") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)11 (+0) 8 (-1)14 (+2)
Skills Investigation +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Black opal (800 gp). 4 Tanglefoot bags. 4 Antitoxin.


Social Check DCs


Leaf In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown collared shirt and grey skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. Her red fur is kept up in a ponytail inside a feathered hat. Her amber unseeing eyes seem to look past you.

Personality: Her tongue was cut out and she uses sign language. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Leaf grew up listening to her mother's many stories. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She struck the Carpenter job and began her own company from there.

Motivation: Wants to open a new tavern; and she would like to get married and retire

Flaws: Disease. Bonds: Family, Adventurer, Job, Has a crush. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Leaf In the Wind, Female Tabaxi Warrior 1
Medium (5'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)17 (+3) 8 (-1)18 (+4)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Auran, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp. Azurite (6 gp).


Social Check DCs


Menny Munggen, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She tends to wear a large tan jacket. Beneath her clothing is a huge mess of scar tissue. Her hair is greying and her face has many wrinkles. Her eyes are likewise brown.

Personality: Menny hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was taken from her home at a very young age. She has never given up on her dancing dream.

Motivation: She is currently in port desperately looking for someone to get her out; and to get a good night's sleep

Ideals: Artistic. Flaws: Hedonist, Disease, Insomniac. Bonds: Poor, Slave. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Menny Munggen, Female Gnome Barbarian 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)10 (+0) 15 (+2)15 (+2) 15 (+2)9 (-1)
Skills Deception +1, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Undercommon
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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