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NPC Generator

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Advanced [show]


Verna Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing the road beaten gear of a warrior and is in decent physical shape. She wears her blonde hair up. Her amber eyes dart from person to person.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is used to getting what she wants. In part because she is a meticulous planner.

History: Verna hails from a village terrorized by illithids. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Junk Dealer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has money and likes to spend it

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Enemies, Criminal record, Rich. Occupation: Junk Dealer

Voice: Dutch accent

Attributes [hide]

Verna Jamjar, Female Halfling Commoner 5
Small (2'11") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 7 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)13 (+1) 12 (+1)11 (+0)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Marigold Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses in collared shirts and wears a proper scarf over her head. Her golden hair is knotted and matted. She tend to wears goggles to shield her eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a minor phobia of water and hates getting wet.

History: She was born at the edge of vast mountains. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She now spends her time doing works of charity.

Motivation: She is terrified, and will act out of fear; and tabaxi compassion

Ideals: Philantrophist. Flaws: Fearful, Racist. Bonds: Poor, Nature. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Marigold Whispermouse, Female Halfling Monk 10
Small (3'2") Halfling, True Neutral (CR 10)
Armor Class 15
Hit Points 52 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 11 (+0)14 (+2) 12 (+1)11 (+0)
Skills Persuasion +4, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Druidic
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 15000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are amber.

Personality: He is extraordinarily eccentric. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Logical. Flaws: Insane. Bonds: Rich, Immigrant, Has a crush. Occupation: Armorer

Voice: Speaks through clenched teeth

Attributes [hide]

Alberich Dankil, Male Dwarf Barbarian 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 8
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)7 (-2) 12 (+1)11 (+0)
Skills Acrobatics +0, Insight +3
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +3

Possessions: 600 sp. Red-brown spinel (130 gp). 1 Thunderstones.


Social Check DCs


Gilbert Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears very tight pants and wife beaters, though occasionally he sports a violet coat. His hair is cut close to his head. His green eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Gilbert isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He works hard and plays hard.

History: A powerful wizard made him what he is. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Revenge; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Hedonist, Secretive. Bonds: Mentor, Enemies. Occupation: Bowyer

Voice: Whispers

Attributes [hide]

Gilbert Mellegaard, Male Half-Elf Fighter 13
Medium (4'10") Half-Elf, Neutral Good (CR 13)
Armor Class 13
Hit Points 83 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 8 (-1)17 (+3)
Skills Medicine +3, Persuasion +7
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold cup set with emeralds (2000 gp). Large well-done wool tapestry (300 gp). Silver comb with moonstones (800 gp). Gold dragon comb with red garnet eye (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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