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NPC Generator

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Advanced [show]


Uraim Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His tied-back hair is white. He has several tiny emerald earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sellsword arts, while his father instructed him in etiquette, music and courtly manner. Like his mother and his sister before him, after school he went straight into learning to become a Sellsword. He used his abilities to travel the world and help people.

Motivation: He's attracted to the PC; and expand his business

Ideals: Joker, Philantrophist. Bonds: Rich, Job, Has a crush. Occupation: Sellsword

Voice: Nasally tone

Attributes [hide]

Uraim Balderk, Male Dwarf Druid 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 360 gp. 1 Chain shirt.


Social Check DCs


Guy Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He has a very tight haircut. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. The war was a terrible time for him, and Guy does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and he loathes his own lifestyle

Flaws: Depressed. Bonds: Guardian, Military, Religious. Occupation: Barber

Voice: Old thin voice

Attributes [hide]

Guy Middleton, Male Human Bard 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 18 (+4)11 (+0) 12 (+1)10 (+0)
Skills Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 160 gp. Sard (60 gp).


Social Check DCs


Seddit Talent, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 6'4". She typically wears black cloth garments or leather armor. Her dark red hair is kept up in a ponytail inside a feathered hat. Her eyes are likewise white.

Personality: She likes to make people angry or surprised. She believes the world needs to unite to get rid of gnolls once and for all.

History: Gifted from a young age, Seddit studied abroad. After coming to the age of reason, Seddit took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She's also a talented Gardener, but doesn't like to broadcast it.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Job, Adventurer. Occupation: Mason

Voice: American accent

Attributes [hide]

Seddit Talent, Female Tiefling Aristocrat 8
Medium (6'4") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)8 (-1) 18 (+4)16 (+3)
Skills Nature +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Hadwisa Reid, Female Human [Permalink]

Personal [hide]

Description: She wears an entirely brown suit with tan socks and a vest with buckled shoes. Her attire stands in sharp contrast to her pickaxe, which is beautifully polished and possesses an ornate carving of a clover on it. She keeps her blonde hair in a flapper bob. Her blue eyes peer out from beneath her feathered brown hat.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Miller mother left her crippled. She hasn't been sleeping well lately.

Motivation: To reunite with her old friends; and she's looking for her big break

Ideals: Philantrophist. Flaws: Cynical, Disease, Insomniac. Bonds: Adventurer. Occupation: Glassblower

Voice: Gruff and masculine

Attributes [hide]

Hadwisa Reid, Female Human Paladin 11
Medium (4'7") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 84 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 120 pp. Carnelian (60 gp). Deep blue spinel (300 gp). Golden yellow topaz (300 gp).


Social Check DCs

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