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NPC Generator

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Advanced [show]


Trym Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a weathered and beat up set of banded mail beneath an oversized white coat. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Trym and her spouse have recently divorced.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Athletic, Joker. Flaws: Insane, Antagonistic. Occupation: Soapmaker

Voice: Irish accent

Attributes [hide]

Trym Sunmeadow, Female Halfling Druid 5
Small (2'10") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 10 (+0)11 (+0)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 700 gp. Chrysoberyl (80 gp). 1 Minor magic item.


Social Check DCs


Mehen Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man very much looks the part of a Ruler. His crest, while still mostly white, has prominent grey streaks. His gold eyes dart from person to person to random spaces in the air.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His homeland was ravaged by war and he spent much of his life rebuilding it. He struck the Ruler job and began his own company from there.

Motivation: Further expansion of business; and he is wracked by social anxiety

Ideals: Artistic. Flaws: Fearful, Disease, PTSD. Bonds: Job. Occupation: Ruler

Voice: pre-pubescent

Attributes [hide]

Mehen Kimbatuul, Male Dragonborn Bard 1
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)10 (+0) 14 (+2)14 (+2)
Skills Acrobatics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 600 sp.


Social Check DCs


Rangrim Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears grey painted combat armor at almost all times. He is muscular with a powerful set of arms. His auburn hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. He can't help but pocket interesting objects he comes across

History: Rangrim was born in the north. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 7 years.

Motivation: Wants to open a new tavern; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence. Flaws: Insane. Bonds: Criminal record, Job. Occupation: Sellsword

Voice: Irish accent

Attributes [hide]

Rangrim Battlehammer, Male Dwarf Paladin 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 13 (+1)8 (-1)
Skills Acrobatics +2, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1700 sp. Alexandrite (400 gp). Golden yellow topaz (400 gp). Sard (60 gp).


Social Check DCs


Nurkara Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a grey cloak and cross-gartered yellow stockings. She wears her red hair down. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is able to fit into much smaller and tighter spaces than normal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Nurkara took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. During her travels, Nurkara and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Nurkara discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Nurkara fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she's looking for her big break

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Enemies. Occupation: Slave Trader

Voice: Sighs a lot, exhausted

Attributes [hide]

Nurkara Graybeard, Female Dwarf Druid 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 5 (-3)8 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 210 gp. 1 Masterwork studded leather.


Social Check DCs

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