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NPC Generator

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Advanced [show]


Dustin Clinton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown tunic with white highlights, and long brown pants that bunch up around his shoes. His long golden hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He has a minor phobia of water and hates getting wet.

History: The child of eastern immigrants he idolized his father. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A deep hatred of goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Athletic, Artistic. Flaws: Fearful. Bonds: Immigrant, Enemies. Occupation: Butcher

Voice: Mumbles to self between sentences

Attributes [hide]

Dustin Clinton, Male Human Sorcerer 2
Medium (6'1") Human, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)8 (-1) 12 (+1)10 (+0)
Skills Athletics +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp. 2 Smokesticks.


Social Check DCs


Rurik Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is tall, broad shouldered and powerfully built. His black hair is drawn into a tight pony tail with a clover scrunchie. He has a dull look in his amber eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gifted student he started as a Scribe, but he got bored and became a Adventurer. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: His religion dominates his actions.

Ideals: Professionalism. Flaws: Impulsive. Bonds: Religious, Job. Occupation: Adventurer

Voice: Draws out vowels

Attributes [hide]

Rurik Fallack, Male Dwarf Aristocrat 12
Medium (4'1") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 97 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. Sard (40 gp). Red garnet (100 gp). Silver pearl (100 gp). Hematite (9 gp). Amber (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrik Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to goblins.

Motivation: He is compelled to act according to his religious beliefs; and several ex partners dislike his way of doing things and want revenge

Bonds: Enemies, Slave, Mentor, Religious. Occupation: Herbalist

Voice: High pitched, excited

Attributes [hide]

Adrik Strakeln, Male Dwarf Adept 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)13 (+1) 14 (+2)15 (+2)
Skills History +3, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Vlorn Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a simple white robe with violet stripes complete with hood. He wears his blonde hair up in a very large beehive style do. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Dyer, but he got bored and became a Stableman. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: Wants a kiss.

Ideals: Philantrophist. Bonds: Has a crush, Military, Job. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Vlorn Goodbarrel, Male Halfling Aristocrat 5
Small (2'11") Halfling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 17 (+3)15 (+2) 13 (+1)11 (+0)
Skills History +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Elven, Giant
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 2000 sp. Red spinel (140 gp). Freshwater pearl (16 gp). Onyx (20 gp). Rose (20 gp).


Social Check DCs

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