Aline Madden, Female Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'4" and is typically in her Server uniform. Her white hair is well kept. Her eyes are blue.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a great chef.
History: She was raised in a white middle class family as the only child. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She has drifted from career to career and currently works as a Server.
Motivation: Balancing her hectic life and new Server responsibilities is difficult; and further expansion of business
Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Server
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp. Fire opal pendant on a fine gold chain (800 gp).
Vicky Netyoive, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a long, yellow, dusty cloak. Her white hair is heavily combed to the right. Her eyes are blue.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Vicky lived on a farm with her mother, near the main road leading to a nearby town. Like her mother and her sister before her, after school she went straight into learning to become a Fortune-teller. She has worked as a Fortune-teller like her mother before her.
Motivation: Expand her business; and she loathes her own lifestyle
Ideals: Opinionated, Optimist. Flaws: Depressed. Bonds: Family, Job. Occupation: Fortune-teller
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp. Fire opal (1400 gp). Rhodochrosite (12 gp).
Roywyn Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'0". She wears a blue vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her blue boots flare out at the collars. With bright chestnut hair. She is baby faced.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She got into the Engraver business at a young age. Because her father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. She has been saving her money to try and buy her sister's freedom.
Motivation: An old rival family wants her found; and many illithids want her driven away
Bonds: Enemies, Job, Immigrant, Family, Rich. Occupation: Engraver
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 9)
Armor Class 12
Hit Points 69 (9d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 3d4-3, Ranged +4 / 3d4+1, Grapple +1
Possessions: Jeweled anklet (2000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Solid gold idol (400 gp). 1 Minor magic item.
Hork Clinton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. This violet eyed northerner is not easily forgotten.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He takes great joy in being the best Sellsword in town.
History: Hork was born the youngest of three triplets. One day when Hork was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Hork was heart-stricken from the event, and his mother started working long hours to provde for them. He has been saving his money to try and buy his brother's freedom.
Motivation: He is terrified, and will act out of fear; and find a way to reverse the transformation of his brother
Ideals: Optimist. Flaws: PTSD, Fearful. Bonds: Job, Family. Occupation: Sellsword
Voice: Low range voice
Attributes [hide]
Medium (6'10") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 54 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!


