Mehen Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a well pressed and immaculate suit (or dress). He has a penchant for wearing a ring with an oversized emerald on his left hand. His crest is brass and curly. He wears round tiny glasses practically rammed into his face.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the west. He struck it rich when he found rare goods in large quantities. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His religion dominates his actions; and he desires power and/or immortality
Flaws: Antagonistic. Bonds: Rich, Adventurer, Immigrant, Religious. Occupation: Scribe
Voice: Whispers
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 58 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: Fire opal pendant on a fine gold chain (1600 gp). A small bag of saffron. (40 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Jeweled anklet (1000 gp). 1 Minor magic item.
Uzza Aid, Female Tiefling [Permalink]
Personal [hide]
Description: She tends to wear a large black jacket. She is portly but not overly obese. Her white hair is drawn into a tight pony tail with a clover scrunchie. She wears a mask on her face.
Personality: Her tongue was cut out and she uses sign language. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she desires power and/or immortality
Ideals: Professionalism. Flaws: Disease. Bonds: Adventurer, Criminal record. Occupation: Weaver
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'8") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 19 (+4) |
Senses Passive Perception 16
Languages Common, Gnome, Halfling, Terran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 10000 cp. Jet (80 gp). White pearl (80 gp). Chrysoprase (30 gp). 1 Minor magic item. 1 Minor magic item.
Vicky Shipley, Female Human [Permalink]
Personal [hide]
Description: She dresses like a well dressed Doctor does. She is portly but not overly obese. Her moppish white hair is in a traditional bowl cut. Her fierce blue eyes like to dwell on things.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Doctor for hire.
Motivation: Wants to open a new tavern; and her relatives are trying to arrange a marriage
Ideals: Optimist. Bonds: Job, Family, Military. Occupation: Doctor
Voice: Low and grunting
Attributes [hide]
Medium (4'11") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 36 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 210 pp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Jeweled gold crown (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gardain Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has silver hair. He has a tattooed face.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a pair of adventurers, Gardain grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Healer for hire.
Motivation: Further expansion of business.
Ideals: Justice. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Healer
Voice: Old Prospector
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 40 gp.
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