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NPC Generator

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Advanced [show]


Wymar Remein, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears violet cloth garments or leather armor. His tied-back hair is silver. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Crown-heir, who enjoyed hunting, Wymar was taken on many hunting expeditions. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist. Bonds: Poor, Job, Nature, Criminal record. Occupation: Mortician

Voice: Pirate accent

Attributes [hide]

Wymar Remein, Male Half-Elf Aristocrat 3
Medium (4'10") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Solomon Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He keeps his white hair in a flapper bob. His eyes are a pleasant amber.

Personality: Calm and collected, he is a well trained Barrister. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Solomon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He desires power and/or immortality; and to share knowledge with the world

Ideals: Artistic, Entrepeneur, Logical. Bonds: Job, Adventurer. Occupation: Barrister

Voice: Prounounces S like Z

Attributes [hide]

Solomon Gladstone, Male Human Aristocrat 11
Medium (6'6") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 72 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 13 (+1)9 (-1)
Skills Athletics +6, Insight +5
Senses Passive Perception 11
Languages Common, Sylvan, Celestial
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +5

Possessions: 280 pp. Brass mug with jade inlays (400 gp). A necklace of small pink pearls (4000 gp). Silver comb with moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver comb with moonstones (600 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Heward Wakefield, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears just a brown suit. His moppish red hair is in a traditional bowl cut. His eyes are amber.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Animals are drawn to him, and he is able to talk to them.

History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Ruler and found it very stressful. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He doesn't get along with people that don't share his tastes; and to be a sculptor again

Ideals: Gifted, Fighting, Impeccable. Bonds: Job, Adventurer. Occupation: Ruler

Voice: Loud with bravado

Attributes [hide]

Heward Wakefield, Male Human Adept 11
Medium (5'11") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 46 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)16 (+3) 10 (+0)10 (+0)
Skills Intimidation +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Gnoll, Infernal, Draconic
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1000 gp. Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). A necklace of small pink pearls (2000 gp). Large well-done wool tapestry (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp).


Social Check DCs


Kelter Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a white costume with the symbols of magic on his torso. His tied-back hair is silver. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Kelter grew up listening to his father's many stories. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A need for knowledge about a nearby landmark; and to get a good night's sleep

Ideals: Entrepeneur, Impeccable. Flaws: Emotional, Insomniac. Bonds: Adventurer. Occupation: Sculptor

Voice: Excited and jittery

Attributes [hide]

Kelter Tallfellow, Male Halfling Monk 10
Small (3'1") Halfling, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 66 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)18 (+4) 11 (+0)13 (+1)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Giant, Goblin, Terran, Gnome
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 2300 gp. Gold and topaz bottle stopper cork (1200 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Silver chalice with lapis lazuli gems (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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