Roywyn Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her red hair is lengthy and is close to two feet long. Her face is covered beneath a completely black helmet.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Roywyn was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She became a Blacksmith soon after.
Motivation: Sabotage a competitor; and expand her business
Flaws: Antagonistic, Depressed. Bonds: Poor, Job. Occupation: Blacksmith
Voice: Dutch accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 7 (-2) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 600 sp.
William Hampton, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. He has a slight overbite and is overall scrawny. His auburn hair is drawn into a tight pony tail with a rose scrunchie. His fierce amber eyes like to dwell on things.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Money/treasure; and he's repulsed by the pc
Ideals: Justice, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Mercenary
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 11 (+0) | 13 (+1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: 800 sp.
Gale Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She is dressed in a clean pastel cloak covering her clean studded leather. She is portly but not overly obese. Her fur is cinnamon and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She never wears the same outfit twice, unless she absolutely has to.
History: Born to a poor family in the city she treasured whatever gifts she got. She has had some formal painting training, and achieved minor success. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To be a Brewer again; and she desires power and/or immortality
Ideals: Disciplined, Artistic. Bonds: Poor, Adventurer, Job. Occupation: Banker
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 40 (12d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 9 (-1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 2000 gp. Chrysoberyl (130 gp). Smoky quartz (80 gp). Jasper (80 gp). Brown-green garnet (130 gp). 1 Minor magic item.
Theodoric Tinley, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a bow on his belt. He is physically well-built. His hair is short and golden. He wears crescent spectacles with a black brim.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Ploughman father left him crippled. By chance he met his brother recently and the two have been together since.
Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father
Ideals: Fighting, Justice. Flaws: Disease, Insomniac. Bonds: Family. Occupation: Gardener
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
Possessions: 100 gp. Deep green spinel (90 gp).
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