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NPC Generator

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Advanced [show]


Nikki Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears suspenders and white workpants. Her shirt is yellow, and she wears a heavy white leather apron most of the time. Her whole body is exceptionally muscular. Her hair is always cut to a buzz. Her eyes are violet.

Personality: She is extraordinarily eccentric. She is lazy, self-centered, vain, and jealous.

History: Her father raised her in a mountain cabin. When money was particularly tight she was walking through alleys when she overheard a Architect hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: She is not mentally stable, and does not behave rationally; and regain custody of her daughter

Flaws: Insane, Selfish. Bonds: Immigrant, Nature, Poor. Occupation: Architect

Voice: American accent

Attributes [hide]

Nikki Whispermouse, Female Halfling Druid 16
Small (2'9") Halfling, True Neutral (CR 16)
Armor Class 14
Hit Points 116 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)19 (+4) 19 (+4)9 (-1)
Skills Athletics +6, Religion +9
Senses Passive Perception 14
Languages Common, Halfling, Dwarven, Ignan, Undercommon, Giant
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555443320

Possessions: 4000 gp. Eye agate (5 gp). Freshwater pearl (5 gp). Amber (160 gp). Aquamarine (1300 gp). Golden yellow topaz (1300 gp). Smoky quartz (30 gp). Red garnet (160 gp). Azurite (5 gp). Golden yellow topaz (1300 gp). Black opal (1200 gp). Freshwater pearl (5 gp). Hematite (5 gp). Violet garnet (1300 gp). Onyx (30 gp). Golden pearl (160 gp). Pink pearl (160 gp). Aquamarine (1300 gp). Banded agate (5 gp). Fire opal (1200 gp). Jet (160 gp). Red garnet (160 gp). Bloodstone (30 gp). Deep green spinel (160 gp). Alexandrite (1300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Thava Caavylteradyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, and she perpetually has her glaive ready. Her crest is cut close to her head. She has a tattooed face.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She does not believe in violence as a means to an end. She is a dedicated Merchant but believes her peers are too gung-ho.

History: Thava hails from a village terrorized by giants. Her homeland was ravaged by war and she spent much of her life rebuilding it. Days after completing her studies, news broke out that her hometown was attacked by giants. Thava was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: Someone believes her a fraud; and a deep hatred of giants

Ideals: Fighting, Pacifist. Flaws: Antagonistic, PTSD. Bonds: Enemies. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Thava Caavylteradyn, Female Dragonborn Barbarian 11
Medium (6'2") Dragonborn, Lawful Good (CR 11)
Armor Class 11
Hit Points 79 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Infernal, Druidic
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Quarion Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a blue vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his blue boots flare out at the collars. With a patchy golden beard and wild golden hair. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He believes the world needs to unite to get rid of giants once and for all.

History: Quarion was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Elf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic. Bonds: Enemies, Poor, Adventurer, Family. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

Quarion Erenaeth, Male Elf Ranger 13
Medium (5'3") Elf, Chaotic Good (CR 13)
Armor Class 10
Hit Points 60 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)9 (-1) 9 (-1)13 (+1)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Embroidered and bejeweled glove (1000 gp). Fire opal pendant on a fine gold chain (400 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Sapphire pendant on gold chain (700 gp). Black velvet mask with numerous citrines (150 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Emerald In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a pastel shirt with thin brown vertical stripes and green pants. His red fur is thinning but still full. His eyes, though not visible through his cowl, are yellow.

Personality: He likes to make people angry or surprised. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the south, but his parents moved at a very young age to the east. Through the years after Emerald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Emerald's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Mason

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Emerald In the Wind, Male Tabaxi Commoner 9
Medium (5'8") Tabaxi, Lawful Good (CR 9)
Armor Class 10
Hit Points 39 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)8 (-1) 4 (-3)18 (+4)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 7
Languages
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +2

Possessions: 7000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Embroidered and bejeweled glove (4000 gp). Large well-done wool tapestry (600 gp).


Social Check DCs

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