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Advanced [show]


Trey Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a club on his belt. He is portly but not overly obese. With a patchy auburn beard and wild auburn hair. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Human culture. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Trey reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers.

Ideals: Fighting, Artistic. Flaws: Racist. Bonds: Family, Military. Occupation: Farmer

Voice: Relaxed voice

Attributes [hide]

Trey Ryland, Male Human Expert 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 500 sp.


Social Check DCs


Xappan Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and brown handkerchief worn on his left side, and he perpetually has his trident ready. His white hair is drawn into a tight pony tail with a skull scrunchie. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a Mason, his father struggled to pay the bills. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Xappan was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Many gnolls want him driven away.

Ideals: Fighting, Impeccable. Bonds: Poor, Family, Immigrant, Enemies. Occupation: Bricklayer

Voice: pre-pubescent

Attributes [hide]

Xappan Brilliance, Male Tiefling Druid 8
Medium (5'6") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 17 (+3)14 (+2)
Skills Animal Handling +6, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 180 pp.


Social Check DCs


River Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown coat over a pastel low-cut shirt, and a deerstalker hat upon his head. He has a moderate pudge and is not very fit. His fur is lavender and very short. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving He is lazy and tries to find solutions quickly.

History: He was born in the south. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He loathes his own lifestyle; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Lazy, Depressed. Bonds: Immigrant, Adventurer. Occupation: Baker

Voice: Hissing voice

Attributes [hide]

River Shore, Male Tabaxi Rogue 10
Medium (5'6") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 46 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills History +6, Investigation +6
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1400 gp. Peridot (60 gp). Blue star sapphire (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She likes to wear brown tank tops with green skirt. She keeps her beige fur in a flapper bob. Her blue eyes have a joyful gleam in them most of the time.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Seven hails from a village terrorized by giants. She was an apprentice working in her mother's forge. She's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Athletic. Flaws: Mundane. Bonds: Poor, Job, Enemies. Occupation: Slave Trader

Voice: Uses sign language

Attributes [hide]

Seven Timber, Female Tabaxi Fighter 10
Medium (6'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 61 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)15 (+2) 7 (-2)11 (+0)
Skills Performance +4, Stealth +8
Senses Passive Perception 8
Languages Common, Aquan, Elven
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1500 gp. Silver pearl (150 gp). Peridot (30 gp). Moss agate (14 gp). 1 Minor magic item.


Social Check DCs

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