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NPC Generator

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Advanced [show]


Mreksh Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. His crest is brass and very short. His red eyes are passionate and lively.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a ruthless business man, a trait he acquired from his father.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Mreksh took refuge in the large cave and found the beat up mace and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to open a new tavern; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Nature, Adventurer, Job. Occupation: Painter

Voice: Aggressive tone

Attributes [hide]

Mreksh Ghaallixirn, Male Dragonborn Cleric 1
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 7 (-2)6 (-2) 17 (+3)13 (+1)
Skills Deception +3, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 4000 cp.


Social Check DCs


Arnold Hailey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is cut jaggedly and amateurishly. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He acts crazy and hedonistic. He believes the world needs to unite to get rid of drow once and for all.

History: He comes from a rich western family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better village for his children.

Motivation: His religion dominates his actions; and money/treasure

Flaws: Hedonist. Bonds: Enemies, Rich, Adventurer, Religious. Occupation: Baker

Voice: Relaxed voice

Attributes [hide]

Arnold Hailey, Male Human Bard 8
Medium (6'5") Human, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 25 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)13 (+1) 17 (+3)16 (+3)
Skills Persuasion +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 80 pp. Golden circlet with four aquamarines (2000 gp). Brass mug with jade inlays (500 gp). Solid gold idol (800 gp). Sapphire pendant on gold chain (1200 gp).


Social Check DCs


Galinndan Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in collared shirts and wears a proper scarf over his head. He keeps his long auburn hair kept up in a rat tail. He has brown eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.

History: He was born on a small isolated farm. Galinndan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. During his travels, Galinndan and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Galinndan discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Galinndan fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Disease, Selfish. Bonds: Nature, Adventurer. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Galinndan Mystralath, Male Half-Elf Paladin 3
Medium (5'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)15 (+2) 13 (+1)15 (+2)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Infernal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2100 sp. 1 Silk rope. 1 Hourglass. 1 Magnifying glass.


Social Check DCs


Tricking Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears skinny pants and wears a pastel and blue robe with the hood down. Her white fur is drawn into a tight pony tail with a dagger scrunchie. Her eyes are likewise hazel.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a brothel owner, Tricking was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. There was a wharf not far from home where she often wandered off to fish. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She's looking for her big break.

Bonds: Nature, Adventurer, Mentor, Family. Occupation: Sellsword

Voice: Laughs frequently while speaking

Attributes [hide]

Tricking Wind, Female Tabaxi Barbarian 11
Medium (4'11") Tabaxi, Chaotic Good (CR 11)
Armor Class 10
Hit Points 61 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)13 (+1) 14 (+2)9 (-1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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