Bucklal Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a long, white cloak. He wears his white hair up. His gray unseeing eyes seem to look past you.
Personality: Confrontational and typically high on some drug or another. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Wants to open a new tavern; and he has comitted a past crime that haunts him to this day
Ideals: Fighting, Entrepeneur. Flaws: Disease, Addict. Bonds: Criminal record, Job. Occupation: Barber
Voice: Irish accent
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 11)
Armor Class 12
Hit Points 89 (11d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 700 gp. Cloth of gold vestments (160 gp). Brass mug with jade inlays (300 gp). Jeweled anklet (1000 gp). Black velvet mask with numerous citrines (160 gp). Gold music box (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). 1 Minor magic item.
Dabbledob Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His brown hair is greying along the sides and has receded to reveal a widow's peak. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Dabbledob speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invites people to come help in his community garden.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Athletic, Impeccable, Philantrophist, Artistic. Bonds: Rich. Occupation: Actor
Voice: Soft and mumbly
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. 1 Disguise kit. 1 Spyglass.
Pyra Laughter, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who is typically in her Engraver uniform. Her brown hair is kept up in a ponytail inside a feathered hat. She wears large thick round spectacles.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She struck the Engraver job and began her own company from there.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she wants to meet her childhood hero
Bonds: Job, Criminal record, Slave, Family, Adventurer. Occupation: Engraver
Voice: Thin and wheezing
Attributes [hide]
Medium (4'7") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1000 sp.
Frug Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is dressed in earthy colors with a blue and white handkerchief worn on his left side. He has dyed his greying brown hair a little too much giving a sharp brown color. This blue eyed southerner is not easily forgotten.
Personality: Overbrimming with self-confidence, Frug isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a daughter. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Impeccable, Extrovert. Flaws: Antagonistic. Bonds: In love, Religious. Occupation: Beggar
Voice: Scottish accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 110 (14d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +2
Possessions: 800 pp. Rich purple corundum (1500 gp). Golden yellow topaz (600 gp). Golden yellow topaz (600 gp). Azurite (7 gp). Deep blue spinel (600 gp). Blue star sapphire (1500 gp). Banded agate (7 gp). Sardonyx (20 gp). Golden pearl (40 gp). Rich purple corundum (1500 gp). Black pearl (600 gp). Aquamarine (600 gp). Zircon (20 gp). Jasper (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

