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NPC Generator

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Advanced [show]


Mardnab Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: This woman typically wears tan cloth garments or leather armor, and sports empty pouches on her belt. Her hair is golden and curly. Her eyes are gray.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: The child of a Glassblower, who enjoyed hunting, Mardnab was taken on many hunting expeditions. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Servant like her father before her.

Motivation: To reunite with her old friends; and she'd like to take her coworkers down a peg

Flaws: Antagonistic, Secretive. Bonds: Nature, Job, Adventurer. Occupation: Servant

Voice: Dutch accent

Attributes [hide]

Mardnab Horcusporcus, Female Gnome Druid 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)9 (-1) 11 (+0)15 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 gp.


Social Check DCs


Shamash Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in a clean green cloak covering his clean studded leather. His crest is short and rusty. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants revenge against dire rats.

Ideals: Athletic, Entrepeneur, Logical. Flaws: Addict. Bonds: Enemies. Occupation: Weaver

Voice: Spits and sputters

Attributes [hide]

Shamash Jerynomonis, Male Dragonborn Rogue 4
Medium (6'3") Dragonborn, Chaotic Good (CR 4)
Armor Class 11
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)10 (+0) 9 (-1)18 (+4)
Skills Performance +6, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Efferil Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'10" and muscular, this southern man wears a yellow costume with the symbols of the sun god on his torso. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carter arts, while his father instructed him in etiquette, music and courtly manner. When Efferil reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and expand his business

Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Rich, Military. Occupation: Carter

Voice: Complex vocabulary, royal

Attributes [hide]

Efferil Withrethin, Male Half-Elf Barbarian 4
Medium (5'10") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 50 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)13 (+1) 12 (+1)9 (-1)
Skills Deception +1, History +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Ilga Kent, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white coat over a green low-cut shirt, and a Stetson hat upon her head. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a dagger on it. Her hair, while still mostly brown, has prominent grey streaks. Her fierce blue eyes like to dwell on things.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born to a pair of adventurers, Ilga grew up listening to her father's many stories. Ilga was born on a far northern desert where she grew up under the tutelage of her father, an expert Farmer. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Rich. Occupation: Farmer

Voice: Shortens vowels

Attributes [hide]

Ilga Kent, Female Half-Orc Aristocrat 7
Medium (6'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)14 (+2) 16 (+3)6 (-2)
Skills Investigation +5
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Goblin
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 500 gp. Blue sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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