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NPC Generator

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Advanced [show]


Sutha Riley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and tends to wear a white poncho over her likewise colored trousers and shirt. She keeps her black hair in a pixie cut. She is baby faced.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She always tries to repair and not replace. It was this mentality that drove her into the Barkeep business.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father took her hunting and taught her how to get in the mind of other creatures. She left for the west, certain she would find work there.

Motivation: Money/treasure; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Persistence. Bonds: Immigrant, Nature, Rich. Occupation: Barkeep

Voice: Low and grunting

Attributes [hide]

Sutha Riley, Female Half-Orc Expert 3
Medium (5'2") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)6 (-2) 12 (+1)9 (-1)
Skills Persuasion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 600 sp. Aquamarine (900 gp). Lapis lazuli (10 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Althaea Ostoroth, Female Half-Elf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep yellow leather and dull grey iron scale mail. She carries with her a set of spears on her belt, each one with a ruby on the hilt. She has wavy black hair. She tend to wears goggles to shield her eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She also hits on women, regardless of circumstances.

History: Born to a poor family in the city she treasured whatever gifts she got. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has gone from town to town working and never settling down anywhere, but has fallen for a local Tanner. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's repulsed by the PC; and to settle down with her crush

Ideals: Fighting. Flaws: Antagonistic. Bonds: Has a crush, Poor, Military. Occupation: Interpreter

Voice: pre-pubescent

Attributes [hide]

Althaea Ostoroth, Female Half-Elf Wizard 5
Medium (4'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 12 (+1)11 (+0) 9 (-1)16 (+3)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 2d4-3, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mara Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears bulky blue painted plate armor. Her silver hair is kept up in a ponytail inside a broad hat. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She has had some formal singing training, and achieved minor success. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants a kiss; and nothing but the best is good enough for her

Ideals: Artistic, Impeccable. Flaws: Secretive. Bonds: Criminal record, Has a crush. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Mara Caphaxath, Female Elf Commoner 2
Medium (5'1") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 15 (+2)16 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Ernest Harlow, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his hair in dreadlocks. His gray eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ernest took refuge in the large cave and found the beat up mace and armor he uses now. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and he feels threatened by others

Flaws: Shy, Fearful, Depressed. Bonds: Military, Nature. Occupation: Barkeep

Voice: pre-pubescent

Attributes [hide]

Ernest Harlow, Male Human Rogue 2
Medium (6'1") Human, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)6 (-2) 17 (+3)5 (-3)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5

Possessions: 240 gp. Chrysoprase (80 gp). Tourmaline (80 gp). 1 Average lock.


Social Check DCs

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