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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gimble Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tight fitting tan shirt and pants. His brown hair is still thick. He has blue eyes and a tan hat with a brown feather.

Personality: Confrontational and typically high on some drug or another. Further he is a bit of a stoner and is frequently out of it.

History: The child of a Barkeep, who enjoyed hunting, Gimble was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Addict. Bonds: Nature, Criminal record. Occupation: Blacksmith

Voice: Scandinavian accent

Attributes [hide]

Gimble Fiddlefen, Male Gnome Barbarian 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 36 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs


Nutae Lathalas, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, blue cloak. His golden hair is thinning but still full. He has gleaming, smiling gray eyes.

Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. He does not believe in violence as a means to an end. He is a dedicated Layabout but believes his peers are too gung-ho.

History: The child of a Engraver, who enjoyed hunting, Nutae was taken on many hunting expeditions. Cursed with lycanthropy at a very young age, Nutae has worked very hard to control his curse. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: To reunite with his old friends; and wants to open a new tavern

Ideals: Pacifist. Flaws: Disease. Bonds: Immigrant, Job, Nature, Adventurer. Occupation: Layabout

Voice: Pronounces difficult words wrong

Attributes [hide]

Nutae Lathalas, Male Elf Fighter 11
Medium (5'0") Elf, Neutral Good (CR 11)
Armor Class 12
Hit Points 88 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Medicine +6
Senses Passive Perception 12
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Trym Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. She wears her silver hair up in a very large beehive style do. This green eyed easterner is not easily forgotten.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She got into the Animal Trainer business at a young age. A gifted student she started as a Banker, but she got bored and became a Animal Trainer. She became a Animal Trainer soon after.

Motivation: To be a Banker again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Extrovert, Fighting. Bonds: Poor, Job. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Trym Wildcloak, Female Halfling Barbarian 4
Small (2'8") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 17000 sp.


Social Check DCs


Bernard Bentham, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and carries swords. His silver hair, when down, is lengthy. His eyes are green and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with finding treasure.

History: He was born in the east, but his parents moved at a very young age to the west. His mother was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Persistence. Flaws: Selfish. Bonds: Adventurer, Immigrant. Occupation: Mortician

Voice: Pirate accent

Attributes [hide]

Bernard Bentham, Male Human Warrior 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 14 (+2)7 (-2)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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