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NPC Generator

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Advanced [show]


Reynard Beitz, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears a robe, a symbol of death around his neck, and a longsword on his belt, and his gloved hand is found clutching a longsword. He wears his auburn hair down. He has green eyes and a brown hat with a yellow feather.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His father raised him in a mountain cabin. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Disciplined, Optimist. Bonds: Nature, Religious. Occupation: Beggar

Voice: Slow speaker

Attributes [hide]

Reynard Beitz, Male Human Rogue 8
Medium (5'1") Human, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Insight +4, Religion +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1300 gp. Silver ewer (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is portly but not overly obese. He has wavy brown fur. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is overprotective of those who hire his services. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a poor family in the city he treasured whatever gifts he got. Kite liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He got away from his former life and has fallen to alcoholism.

Motivation: To protect his home; and to clean up the streets

Ideals: Gifted. Flaws: Addict. Bonds: Guardian, Poor, Nature. Occupation: Body Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kite Prim Posies, Male Tabaxi Commoner 10
Medium (6'8") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 40 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)11 (+0) 12 (+1)16 (+3)
Skills Animal Handling +5, Persuasion +7
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raam Madness, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man tends to wear a green poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. His white hair is still thick. He has gleaming, smiling red eyes.

Personality: He loves telling others what to do and how they should feel about things. He does not believe in violence as a means to an end. He is a dedicated Ruler but believes his peers are too gung-ho.

History: He was born in a small mountains village. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and his relatives are trying to arrange a marriage

Ideals: Opinionated, Pacifist. Bonds: Poor, Immigrant, Nature. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Raam Madness, Male Tiefling Fighter 7
Medium (5'6") Tiefling, Lawful Good (CR 7)
Armor Class 13
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 7 (-2)15 (+2) 14 (+2)11 (+0)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Infernal
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +5

Possessions: 10000 cp. Chalcedony (40 gp). Moss agate (14 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tarhun Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a black suit. He keeps his red crest in a flapper bob. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with a lost civilization.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He desires power and/or immortality; and his spouse's relatives view him with great suspicion

Ideals: Disciplined, Gifted. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Beggar

Voice: Old Prospector

Attributes [hide]

Tarhun Jharthraxyn, Male Dragonborn Cleric 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 51 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 14 (+2)18 (+4)
Skills Perception +5, Performance +7
Senses Passive Perception 17
Languages Common, Gnome
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1300 gp. 1 Minor magic item.


Social Check DCs

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