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NPC Generator

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Advanced [show]


Baz Blackwood, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky black painted plate armor. With a patchy chestnut beard and wild chestnut hair. He has several tiny topaz earrings on each ear.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in a small village he learned the ways of the warrior from his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Baz grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Baz. He has achieved small success as a Glassblower.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Passionate, Fighting. Bonds: Rich, Job, Criminal record. Occupation: Glassblower

Voice: Strong lisp

Attributes [hide]

Baz Blackwood, Male Half-Orc Adept 6
Medium (5'1") Half-Orc, True Neutral (CR 6)
Armor Class 9
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 20000 cp.


Social Check DCs


Traubon Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'4". He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His long golden hair is drawn into a two foot long braid. His violet eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the north to a Mayor, Traubon learned a great deal about his father's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He inherited the family business which he has now maintained for 14 years.

Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new mayor responsibilities is difficult

Flaws: Shy, Impulsive, PTSD. Bonds: Job, Adventurer. Occupation: Mayor

Voice: Forgets to breathe while speaking

Attributes [hide]

Traubon Bigtoe, Male Dwarf Warrior 11
Medium (4'4") Dwarf, Chaotic Good (CR 11)
Armor Class 9
Hit Points 84 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)12 (+1) 14 (+2)7 (-2)
Skills Deception +2, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0

Possessions: 140 pp. Carnelian (70 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Sherwood, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a well pressed and immaculate suit (or dress). His silver hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His father raised him in a mountain cabin. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Ideals: Logical. Flaws: Shy. Bonds: Nature, Family. Occupation: Baker

Voice: Slurs words

Attributes [hide]

Balimaar Sherwood, Male Human Warrior 11
Medium (5'9") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 55 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)4 (-3) 13 (+1)9 (-1)
Skills History +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2200 gp. Solid gold idol (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gynk Mori, Female Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She prefers to wear flannel. Her golden hair is wavy and long. She tend to wears goggles to shield her eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When money was particularly tight she was walking through alleys when she overheard a Tailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable

Ideals: Philantrophist, Artistic. Bonds: Immigrant, Poor, Criminal record. Occupation: Tailor

Voice: Slurs words

Attributes [hide]

Gynk Mori, Female Half-Orc Monk 2
Medium (6'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)8 (-1) 14 (+2)8 (-1)
Skills Athletics +5, Intimidation +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +1

Possessions: 70 gp.


Social Check DCs

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