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Advanced [show]


Flask Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin white vertical stripes and brown pants. He has a moderate pudge and is not very fit. His brown fur is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a hateful person. He taunts others and blames them for his problems. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Flask is combative with any and all who dare try his patience in the slightest.

History: The child of a Assassin, who enjoyed hunting, Flask was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their son. He worked as a Doctor, and he later adopted a second son.

Motivation: To protect his home; and to unite with his sister

Ideals: Justice. Flaws: Antagonistic. Bonds: Nature, Family, Guardian. Occupation: Doctor

Voice: Aggressive tone

Attributes [hide]

Flask Mirror, Male Tabaxi Rogue 5
Medium (5'3") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 13 (+1)14 (+2) 16 (+3)14 (+2)
Skills Arcana +5, Athletics +2
Senses Passive Perception 13
Languages Common, Undercommon, Auran
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 4000 sp. Aquamarine (800 gp). Aquamarine (800 gp). Violet garnet (800 gp). Lapis lazuli (6 gp).


Social Check DCs


Margery Rolands, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her white hair has been sun bleached extensively. Her brown eyes have a joyful gleam in them most of the time.

Personality: Margery speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: Nothing but the best is good enough for her; and wants to raise her children well

Ideals: Impeccable, Joker. Flaws: Disease. Bonds: Poor, Family. Occupation: Bookbinder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Margery Rolands, Female Half-Elf Wizard 10
Medium (5'5") Half-Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 40 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)16 (+3) 19 (+4)12 (+1)
Skills Athletics +7, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Elven, Druidic, Infernal, Gnome
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154443320

Possessions: 2000 gp. Eye agate (15 gp). Jasper (50 gp). 1 Minor magic item.


Social Check DCs


Morana Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her black hair is braided into rings. She wears large thick round spectacles.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is frequently practicing swordplay.

History: Born to a poor family in the city she treasured whatever gifts she got. She dropped out of school before completing her studies. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Logical. Flaws: Sensitive. Bonds: Immigrant, Military, Poor. Occupation: Laborer

Voice: Boston accent

Attributes [hide]

Morana Silveraxe, Female Dwarf Expert 9
Medium (4'0") Dwarf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 38 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)6 (-2) 10 (+0)8 (-1)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 3d4-2, Ranged +3 / 3d4+0, Grapple +0

Possessions: 150 pp. Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A necklace of small pink pearls (2000 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Merihim Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears black leather gloves, a black jacket, and tight pants. His black hair is knotted and matted. He wears large thick round spectacles.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He has decided he is irredeemable; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting. Flaws: Depressed. Bonds: Immigrant, Criminal record, Debt. Occupation: Animal Trainer

Voice: Laughs frequently while speaking

Attributes [hide]

Merihim Cheer, Male Tiefling Rogue 4
Medium (6'8") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)10 (+0) 15 (+2)12 (+1)
Skills Athletics +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). 1 Minor magic item.


Social Check DCs

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