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NPC Generator

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Advanced [show]


Naeris Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This man is dressed in a clean tan cloak covering his clean studded leather. He is muscular with a powerful set of arms. His blonde hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. He does not believe in violence as a means to an end. He is a dedicated Roofer but believes his peers are too gung-ho.

History: He is the product a well kept family trust fund and as such has never really known need. Naeris abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: He's in love; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Pacifist. Flaws: Insane. Bonds: Rich, Adventurer, Has a crush. Occupation: Roofer

Voice: Jamaican accent

Attributes [hide]

Naeris Ilphelkiir, Male Elf Warrior 3
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 7 (-2)14 (+2) 10 (+0)14 (+2)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Elven, Goblin, Celestial
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1500 sp.


Social Check DCs


Gale Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man is well dressed, constantly wearing a pastel suit, tan shirt, and black tie and is in decent physical shape. His long lavender fur is drawn into a two foot long braid. His yellow eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father had invested heavily in several trade routes and wanted him to inherit them. Recently he has begun working with bootleggers and crooks.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Antagonistic, Insane. Bonds: Criminal record, Military, Rich. Occupation: Animal Trainer

Voice: growls and snarls, animalistic

Attributes [hide]

Gale Running, Male Tabaxi Ranger 8
Medium (6'9") Tabaxi, Lawful Evil (CR 8)
Armor Class 14
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)16 (+3) 11 (+0)17 (+3)
Skills Athletics +2
Senses Passive Perception 10
Languages Common, Goblin, Terran, Draconic
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 130 pp. Solid gold idol (600 gp).


Social Check DCs


Aerdeth Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a well pressed and immaculate suit (or dress). He has red hair. He has blue eyes and a violet hat with a pastel feather.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Aerdeth was born the youngest of three triplets. Aerdeth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aerdeth decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants to raise his children well.

Ideals: Professionalism. Flaws: Insomniac. Bonds: Family, Criminal record. Occupation: Sage

Voice: Gruff and masculine

Attributes [hide]

Aerdeth Tiltathana, Male Half-Elf Bard 1
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 13 (+1)8 (-1)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 6000 cp.


Social Check DCs


Solomon Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears baggy yellow pantaloons and a blue scarf and is in decent physical shape. His silver hair is heavily combed to the left. His violet eyes dart from person to person.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a island tribe. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Justice, Philantrophist, Athletic. Bonds: Nature, Job. Occupation: Knight

Voice: Smoker's lung

Attributes [hide]

Solomon Sylvaranth, Male Half-Elf Rogue 2
Medium (5'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 9 (-1)12 (+1) 12 (+1)9 (-1)
Skills Deception +1, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 10000 cp.


Social Check DCs

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