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NPC Generator

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Advanced [show]


Mara Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her hair in dreadlocks. Her gray eyes are passionate and lively.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Dyer father left her crippled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Opinionated. Flaws: Fearful, Disease. Occupation: Barber

Voice: Spits and sputters

Attributes [hide]

Mara Iranapha, Female Half-Elf Monk 2
Medium (5'3") Half-Elf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)12 (+1) 14 (+2)17 (+3)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 300 sp. Red-brown spinel (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vondal Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair has been sun bleached extensively. His hazel eyes lackadaisically let the world flow into them.

Personality: He is irascible and easily irritated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Vondal grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Priest

Voice: Shortens vowels

Attributes [hide]

Vondal Brawnanvil, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Insight +2, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Synthrin Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She very much looks the part of a Barkeep. She sports a flattop crest cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Synthrin lived on a farm with her father, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barkeep work with an outfit from a few towns over. Barkeep work suited her well, and with each successful project, she earned more gold and more respect from her peers. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Impeccable. Bonds: Job, Slave, Family, Rich. Occupation: Barkeep

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Synthrin Akambherylliax, Female Dragonborn Commoner 17
Medium (6'5") Dragonborn, Neutral Evil (CR 17)
Armor Class 11
Hit Points 26 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)14 (+2) 13 (+1)9 (-1)
Skills Arcana +8, Insight +7
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3

Possessions: 9000 gp. Brass mug with jade inlays (500 gp). Jeweled gold crown (7000 gp). Jeweled electrum ring (7000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold music box (4000 gp). Carved bone or ivory statuette (10 gp). Sapphire pendant on gold chain (2300 gp). Brass mug with jade inlays (500 gp). Old masterpiece painting (1100 gp). Gold and topaz bottle stopper cork (1300 gp). Jeweled electrum ring (7000 gp). Solid gold idol (1200 gp). A delicate brass dragon egg (10 gp). Jeweled gold crown (7000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Cloth of gold vestments (50 gp). Large well-done wool tapestry (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Dagger In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a pastel collared shirt and yellow pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. His white fur is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His job bores him to no end. He has decided to make it more interesting.

History: Dagger was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has worked as a Sellsword like his father before him.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Cynical. Bonds: Adventurer, Criminal record, Job, Slave. Occupation: Sellsword

Voice: Low range voice

Attributes [hide]

Dagger In the Storm, Male Tabaxi Rogue 12
Medium (6'4") Tabaxi, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 30 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)10 (+0) 14 (+2)14 (+2)
Skills Animal Handling +6, Arcana +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 2000 gp.


Social Check DCs

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