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NPC Generator

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Advanced [show]


Bolhild Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 3'9". She is dressed in a clean brown cloak covering her clean studded leather. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are hazel and she is always smoking a pipe.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. In her 12th year, her parents were killed by a dire rats raid, leaving Bolhild alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Ideals: Philantrophist, Gifted, Artistic. Flaws: Antagonistic. Bonds: Enemies. Occupation: Tanner

Voice: Forgets to breathe while speaking

Attributes [hide]

Bolhild Holderhek, Female Dwarf Warrior 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 9 (-1)11 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 150 gp. 1 Breastplate.


Social Check DCs


Mara Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she tends to wear a large tan jacket. She has a long silver ponytail with little hanging trinkets. Her green eyes dart from person to person.

Personality: She never swears and excessively uses polite adverbs when speaking. She invites people to come help in her community garden.

History: Born in the west to a Glassblower, Mara learned a great deal about her mother's area of expertise. Mara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To be a Armorer again; and she desires power and/or immortality

Ideals: Optimist, Philantrophist. Bonds: Job, Adventurer. Occupation: Glassblower

Voice: Dutch accent

Attributes [hide]

Mara Ofandrus, Female Elf Adept 2
Medium (4'7") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)14 (+2) 15 (+2)9 (-1)
Skills Athletics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 2000 sp.


Social Check DCs


Sweet Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in brown turtlenecks beneath a blue coat with green slacks. She has a slight overbite and is overall scrawny. Her long orange fur is drawn into a two foot long braid. Her fierce amber eyes like to dwell on things.

Personality: This woman loves painting and to teach people painting more than just about anything. She is obsessed with a lost civilization.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. A freak accident while working with her Servant mother left her crippled. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To be a Servant again; and she has passion for adventuring and risk

Ideals: Artistic, Persistence. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Sweet Of Stars, Female Tabaxi Paladin 2
Medium (5'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)10 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1400 sp. 1 Masterwork Common Melee.


Social Check DCs


Three Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a moderate pudge and is not very fit. His red fur is drawn into a tight pony tail with a butterfly scrunchie. His yellow eyes dart from person to person.

Personality: This man loves singing and to teach people singing more than just about anything. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Three studied abroad. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Artistic, Gifted, Athletic, Logical. Bonds: Adventurer. Occupation: Gardener

Voice: Timid voice

Attributes [hide]

Three Buttons, Male Tabaxi Paladin 4
Medium (6'8") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)9 (-1) 14 (+2)18 (+4)
Skills Investigation +1, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Minor magic item.


Social Check DCs

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