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NPC Generator

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Advanced [show]


Ulblyn Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a robe, a symbol of the four houses of cards around his neck, and a lance on his belt, and a wedding ring on his left hand. He has a long black beard with little hanging trinkets. His eyes are green and catlike.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Ulblyn studied abroad. While studying, he fell in love. They married and had a daughter. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ulblyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: In love. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Ulblyn Smoothhands, Male Halfling Bard 1
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)5 (-3) 11 (+0)12 (+1)
Skills Investigation -1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 3000 cp.


Social Check DCs


Lidda High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a weathered and beat up set of banded mail beneath an oversized red coat. Her silver hair is smooth and relatively long. She wears round tiny glasses practically rammed into her face.

Personality: Lidda is depressed about a lot of things. She tends to be a nihilist. She also is a firm believer in the womanly ideal.

History: She was born into a rich family. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and to prove her worth to the world

Flaws: Depressed, Impulsive, Insane. Bonds: Rich. Occupation: Assassin

Voice: Scratchy, weak

Attributes [hide]

Lidda High-hill, Female Halfling Commoner 2
Small (2'9") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 400 sp. 1 Chain shirt.


Social Check DCs


Jillian Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her golden hair is smooth and relatively long. She wears round tiny glasses practically rammed into her face.

Personality: Calm and collected, she is a well trained Barrister. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born on a small isolated farm. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Days after completing her studies, news broke out that her hometown was attacked by orcs. Jillian was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: She's repulsed by the PC; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Rich, Job, Slave, Nature, Enemies. Occupation: Barrister

Voice: Excited and jittery

Attributes [hide]

Jillian Wildheart, Female Halfling Monk 14
Small (3'2") Halfling, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 87 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Investigation +6, Performance +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +2

Possessions: 4000 gp. Malachite (15 gp). Deep blue spinel (800 gp). Blue diamond (5000 gp). Star ruby (500 gp). Red-brown spinel (70 gp). Black pearl (800 gp). Jet (70 gp). Golden yellow topaz (800 gp). Malachite (15 gp). Moss agate (15 gp). Sardonyx (70 gp). Violet garnet (800 gp). Black pearl (800 gp).


Social Check DCs


Alice Perry, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she dresses like a well dressed Painter does. She wears her brown hair up in a very large beehive style do. She wears a mask on her face.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: When she was but 5 years old her parents immigrated from the north. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered brigands who tried to eat her hand. She moves from town to town, unable to find a place to settle.

Motivation: To be a Shepherd again; and many brigands want her driven away

Flaws: Secretive. Bonds: Job, Immigrant, Enemies. Occupation: Painter

Voice: Excited and jittery

Attributes [hide]

Alice Perry, Female Human Rogue 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Religion +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 300 sp. Cloth of gold vestments (120 gp). 1 Masterwork Common Melee.


Social Check DCs

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