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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Valafar Cacophony, Male Tiefling [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. His dark red hair has been sun bleached extensively. His white unseeing eyes seem to look past you.

Personality: This man loves dancing and to teach people dancing more than just about anything. Further he is a bit of a stoner and is frequently out of it.

History: He was born in a small mountains village. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He's since become an addict/alcoholic.

Motivation: He desires power and/or immortality; and nothing but the best is good enough for him

Ideals: Artistic. Flaws: Disease, Addict. Bonds: Nature, Immigrant. Occupation: Courier

Voice: Low rumbling, strings words together

Attributes [hide]

Valafar Cacophony, Male Tiefling Aristocrat 3
Medium (5'9") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 12 (+1)17 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ralf Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with finding treasure.

History: He got into the Mortician business at a young age. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Expand his business; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Joker. Flaws: Insomniac. Bonds: Adventurer, Job, Debt. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Ralf Sherwood, Male Human Bard 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)10 (+0) 10 (+0)11 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 10 pp. Moss agate (15 gp).


Social Check DCs


Krimmon Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in earthy colors with a white and black handkerchief worn on his left side. He has wavy red hair. He has a dull look in his violet eyes.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the west to a Dilettante, Krimmon learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Krimmon was left his father's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to get laid; and he's in love

Ideals: Athletic. Flaws: Racist. Bonds: Job, Military, Adventurer, Has a crush. Occupation: Dilettante

Voice: Smooth and feminine

Attributes [hide]

Krimmon Glenfellow, Male Halfling Fighter 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 14 (+2)9 (-1) 10 (+0)17 (+3)
Skills Arcana +1, Deception +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Beloril Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Guard does. His skin is fair and his fingers are delicate and long. His golden hair is knotted and matted. He has amber eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to loving parents in a slum to the south. He was an athlete and attended two major summer competitions. He never won. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their daughter. He worked as a Guard, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Athletic. Bonds: Job, Poor, Criminal record, Family. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

Beloril Burrowfound, Male Dwarf Commoner 12
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 52 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)8 (-1) 13 (+1)8 (-1)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +3

Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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