Kallista Serenity, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a black vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her black boots flare out at the collars. Her black hair is still thick. She has gold eyes and a black hat with a red feather.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Kallista hails from a village terrorized by giants. Her father was very strict, and drilled into her lessons on being the perfect lady. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is currently in port desperately looking for someone to get her out; and she has comitted a past crime that haunts her to this day
Ideals: Impeccable. Flaws: Cynical. Bonds: Enemies, Criminal record, Slave. Occupation: Shoemaker
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Druidic
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 200 gp. White pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Patrin Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His rusty crest is thinning but still full. His gold eyes dart from person to person to random spaces in the air.
Personality: He loves telling others what to do and how they should feel about things. He has a small toy that he constantly fidgets with.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: He wants to get laid; and he has a crush on the local interpreter
Ideals: Opinionated. Flaws: Addict, Disease. Bonds: Adventurer, Has a crush. Occupation: Masseuse
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 19)
Armor Class 10
Hit Points 145 (19d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages
Attacks Melee +9 / 5d8+3, Ranged +6 / 5d8+0, Grapple +3
Possessions: 5000 gp. Sardonyx (50 gp). Tiger eye turquoise (12 gp). Star ruby (800 gp). Red spinel (100 gp). Lapis lazuli (12 gp). Red spinel (100 gp). Amethyst (100 gp). Jade (100 gp). Black opal (800 gp). Golden yellow topaz (500 gp). 1 Medium magic item.
Therai Chance, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'4", this man is renowned for his bright black suits and hats. His dark red hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the north. Therai was born on a far northern desert where he grew up under the tutelage of his mother, an expert Mortician. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has a rivalry with the Church that dominates his actions; and he desires power and/or immortality
Ideals: Philantrophist. Flaws: Shy. Bonds: Immigrant, Adventurer, Religious. Occupation: Mortician
Voice: Farmer accent
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 7)
Armor Class 8
Hit Points 43 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 6 (-2) | 11 (+0) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1000 sp. Iolite (80 gp). 1 Minor magic item. 1 Minor magic item.
Tordrid Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 3'11". She wears grey leather gloves, a grey jacket, and tight pants. She has moderate length golden hair. She has brown eyes.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: Tordrid hails from a village terrorized by goblins. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Find a way to reverse the transformation of her brother; and she would like to get married and retire
Ideals: Persistence. Bonds: Enemies, Family, Has a crush. Occupation: Sage
Voice: Italian accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 10 (+0) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp.
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