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NPC Generator

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Advanced [show]


Rosamund Gentry, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman is wearing colorful clothing, dressed as a Detective, and a wedding ring on her left hand. Her moppish brown hair is in a traditional bowl cut. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She will rave to anyone who will listen. She is harsh and unforgiving.

History: A powerful necromancer made her what she is. Through the years after Rosamund was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Rosamund's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and she's repulsed by the pc

Ideals: Logical. Flaws: Addict, Insane, Antagonistic. Bonds: In love, Mentor. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Rosamund Gentry, Female Human Fighter 1
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)9 (-1) 14 (+2)10 (+0)
Skills Medicine +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. Amethyst (130 gp). 1 Average lock.


Social Check DCs


Synthrin Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'8" has a big stupid grin on her face most of the time. She wears rags and sports a simple walking cane. Her crest is short and bronze. This gold eyed northerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Synthrin embodies much of what other species detest in the Dragonborns. She also hits on women, regardless of circumstances.

History: She got into the Animal Trainer business at a young age. Her father was very strict, and drilled into her lessons on being the perfect lady. She has achieved small success as a Animal Trainer.

Motivation: Someone believes her a fraud; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Has a crush, Job, Enemies. Occupation: Animal Trainer

Voice: Breathy voice

Attributes [hide]

Synthrin Zzzxaaxthroth, Female Dragonborn Warlock 3
Medium (6'8") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 17 (+3)12 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 400 gp.


Social Check DCs


Pushkrimp Nibley, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'5", this man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop hair cut. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He is the product a well kept family trust fund and as such has never really known need. Pushkrimp was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Pushkrimp decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Pushkrimp managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Professionalism, Logical. Bonds: Rich, Criminal record. Occupation: Adventurer

Voice: Speaks with lips pursed

Attributes [hide]

Pushkrimp Nibley, Male Half-Orc Aristocrat 9
Medium (5'5") Half-Orc, Neutral Evil (CR 9)
Armor Class 11
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)11 (+0) 13 (+1)7 (-2)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 900 gp. Lapis lazuli (5 gp). Black pearl (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akmen Ambition, Male Tiefling [Permalink]

Personal [hide]

Description: This man typically wears black cloth garments or leather armor, and sports empty pouches on his belt. His purple hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his father and his sister before him, after school he went straight into learning to become a Bricklayer. He inherited the family business which he has now maintained for 14 years.

Motivation: He's repulsed by the PC; and balancing his hectic life and new bricklayer responsibilities is difficult

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Military, Job. Occupation: Bricklayer

Voice: Old Prospector

Attributes [hide]

Akmen Ambition, Male Tiefling Cleric 3
Medium (5'2") Tiefling, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)16 (+3) 13 (+1)18 (+4)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Druidic, Giant, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. Tiger eye turquoise (8 gp). Red spinel (40 gp). Aquamarine (800 gp). 1 Silk rope. 1 Small steel mirror.


Social Check DCs

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