Havilar Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she sports green clothing, slightly heavier than average wear. Her crest is short and green. She tend to wears goggles to shield her eyes.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She got into the Stylist business at a young age. Havilar abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has money and likes to spend it; and sabotage a competitor
Flaws: Antagonistic. Bonds: Job, Adventurer, Rich. Occupation: Stylist
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Gnome, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 8000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Large well-done wool tapestry (600 gp). A roughly beaten golden orb (50 gp).
Hatae Ariessus, Female Elf [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized tan coat. She carries a battered shortspear and tarnished pickaxe as well. Her tied-back hair is golden. She has green eyes and a tan hat with a yellow feather.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Hatae grew up listening to her father's many stories. Through the years after Hatae was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Hatae's father didn't care for her much, and the feeling was mutual. She now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Elven artifacts is her passion; and she wants to meet her childhood hero
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Ruler
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 10000 cp. Bloodstone (60 gp). Smoky quartz (60 gp). Moss agate (15 gp).
Waywocket Beren, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a blue coat over a black low-cut shirt, and a feathered hat upon her head, and sports empty pouches on her belt. Her silver hair is styled in orderly dreadlocks. Her gray eyes lackadaisically let the world flow into them.
Personality: Abrasive and pushy, she has a hard time making friends. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Born to a pair of adventurers, Waywocket grew up listening to her father's many stories. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She is untrained/undisciplined, which makes her dangerous.
Motivation: Revenge; and obtaining odd cultural gnomish artifacts is her passion
Flaws: Antagonistic, Insane. Bonds: Family, Adventurer, Enemies. Occupation: Cartwright
Voice: Breathy voice
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 5000 sp. 1 Minor magic item.
Shadow Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left arm. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his long yellow fur kept up in a rat tail. His eyes are copper.
Personality: Overbrimming with self-confidence, Shadow isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Shadow was raised in a hard working conservative environment. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's also a talented Hunter, but doesn't like to broadcast it.
Motivation: Doesn't want to be a Ruler and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Impeccable. Flaws: Insane. Bonds: Adventurer, Job, Family. Occupation: Ruler
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 2500 sp. Blue quartz (8 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!


