Pelt Running, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has dyed her greying red fur a little too much giving a sharp red color. Her otherwise smooth face is marked with small tiny scars.
Personality: This woman loves painting and to teach people painting more than just about anything. She is a bit of a xeno-phobe, disliking non-Tabaxis.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her necromantic abilities were realized during a raid on her village. She has been a successful dealer in antiques buying low and selling high.
Motivation: To pay off her debts; and a strong sense of loyalty to dwarven people
Ideals: Artistic, Gifted, Entrepeneur. Flaws: Racist. Bonds: Immigrant, Debt. Occupation: Beggar
Voice: Squeaky
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Good (CR 12)
Armor Class 8
Hit Points 68 (12d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 7 (-2) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +7 / 3d10+3, Ranged +2 / 3d10-2, Grapple +5
Possessions: 2000 gp.
Mozikth Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. He has moderate length red crest. His red unseeing eyes seem to look past you.
Personality: His tongue was cut out and he uses sign language. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: A powerful wizard made him what he is. After coming to the age of reason, Mozikth took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.
Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult; and further expansion of business
Ideals: Gifted. Flaws: Disease. Bonds: Rich, Mentor, Job. Occupation: Soapmaker
Voice: Squeaky
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 |
Possessions: 500 gp.
Joser Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is physically well-built. He has done his best to style his black hair to look like a famous performer. His eyes are green and he is always smoking a pipe.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the west to a Slave Trader, Joser learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Optimist. Bonds: Enemies, Job, Rich, Adventurer. Occupation: Slave Trader
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 15 (+2) | 13 (+1) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 400 gp. Embroidered and bejeweled glove (2000 gp).
Maegan Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a white vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her white boots flare out at the collars. Her hair is chestnut and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Blacksmith arts, while her mother instructed her in etiquette, music and courtly manner. She was an athlete and attended two major summer competitions. She never won. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Meet up once more with her childhood friend; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Ideals: Athletic. Flaws: Insane. Bonds: Adventurer, Enemies, Rich. Occupation: Blacksmith
Voice: Switch between two voices
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 79 (10d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 |
Possessions: 2000 gp. Star rose quartz (50 gp). Obsidian (6 gp). White opal (1500 gp). Black star sapphire (1500 gp). Azurite (6 gp). Violet garnet (1300 gp). Citrine (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

