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NPC Generator

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Advanced [show]


Left-Handed Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel armored body suit, with a simple black line shooting up and back down. Her fur is orange and curly. Her amber eyes dart from person to person to random spaces in the air.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She also has developed a complete distrust of the Fletcher profession.

History: She is a Maurezhi in disguise. In her 13th year, her parents were killed by a orcs raid, leaving Left-Handed alone in the world. After a stint in an orphanage, she was adopted. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Revenge.

Bonds: Job, Adventurer, Enemies. Occupation: Cook

Voice: Uses lots of figures of speech

Attributes [hide]

Left-Handed Plume, Female Tabaxi Barbarian 11
Medium (4'10") Tabaxi, Lawful Evil (CR 11)
Armor Class 12
Hit Points 80 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)11 (+0) 13 (+1)9 (-1)
Skills Sleight of Hand +6, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 260 pp. Violet garnet (300 gp).


Social Check DCs


Sariel Hanali, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shield, just in case. Her hair is short and golden. Her face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. She always tries to repair and not replace. It was this mentality that drove her into the Fletcher business.

History: Sariel was born in the north. At a young age she loved to build and create. She helped her father out around the business and became quite the natural. She got away from her former life and has fallen to alcoholism.

Motivation: Balancing her hectic life and new Fletcher responsibilities is difficult; and sabotage a competitor

Ideals: Persistence. Flaws: Addict, Disease. Bonds: Job. Occupation: Fletcher

Voice: German accent

Attributes [hide]

Sariel Hanali, Female Elf Sorcerer 6
Medium (5'5") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)13 (+1) 13 (+1)10 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 400 gp.


Social Check DCs


Cask Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light brown in addition to tight pants, and carries flails. Her gray fur is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born in the west her family was never financially stable. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Insane. Bonds: Nature, In love, Poor. Occupation: Spice Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Cask Mist, Female Tabaxi Ranger 10
Medium (5'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 33 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)12 (+1) 12 (+1)16 (+3)
Skills Insight +5, Persuasion +7
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 800 gp.


Social Check DCs


Syllin Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears very tight pants and wife beaters, though occasionally she sports a blue coat. Her chestnut hair, when down, is lengthy. She has several tiny emerald earrings on each ear.

Personality: Eccentric and domineering, Syllin will drive conversation. Animals are drawn to her, and she is able to talk to them.

History: From birth she was tutored by a cruel and relentless mentor. Syllin was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Syllin decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Spy kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day; and she has money and likes to spend it

Ideals: Extrovert, Gifted. Bonds: Rich, Mentor, Criminal record. Occupation: Spy

Voice: Relaxed voice

Attributes [hide]

Syllin Arnuanna, Female Elf Warlock 10
Medium (4'11") Elf, Lawful Evil (CR 10)
Armor Class 14
Hit Points 34 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 7 (-2)8 (-1) 9 (-1)11 (+0)
Skills History +3, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 900 gp. Coral (70 gp). Alexandrite (1300 gp). Rhodochrosite (12 gp). Aquamarine (1300 gp). Freshwater pearl (12 gp). Alexandrite (1300 gp). Smoky quartz (80 gp). 1 Minor magic item.


Social Check DCs

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