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NPC Generator

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Advanced [show]


Barbena Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a custom-built plate barding that's adorned with brown lining and desert motifs. She wears her auburn hair up. Her violet unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born to a pair of adventurers, Barbena grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She inherited the family business which she has now maintained for 14 years.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Adventurer, Job. Occupation: Crown-heir

Voice: Pronounces difficult words wrong

Attributes [hide]

Barbena Stoutale, Female Dwarf Expert 9
Medium (4'0") Dwarf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 43 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)8 (-1) 12 (+1)12 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 1300 gp. Moss agate (11 gp). Red spinel (100 gp). Onyx (60 gp).


Social Check DCs


Pyntle Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She has the majority of her body covered in plate. She wears her blonde hair up in a very large beehive style do. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born blind and as such lacked many opportunities for work. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To reunite with her absent mother; and she wants revenge against gnolls

Flaws: Disease, Racist. Bonds: Enemies, Family. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Pyntle Ironhide, Female Gnome Sorcerer 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 18 (+4)13 (+1) 14 (+2)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1700 sp. 1 Superior lock.


Social Check DCs


Cloud Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a brown coat over a yellow low-cut shirt, and a wide-brimmed hat upon her head. Her white fur has been sun bleached extensively. She wears large thick round spectacles.

Personality: Always inclined to offer people food she seems plenty friendly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the south her family was never financially stable. Because her father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her mother from journeying south to reunite her family. She left for the south, certain she would find work there.

Motivation: Someone believes her a fraud.

Ideals: Philantrophist, Extrovert. Bonds: Poor, Immigrant, Enemies. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cloud Shoe, Female Tabaxi Rogue 3
Medium (4'10") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)7 (-2) 13 (+1)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Conrad Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He usually wears his violet robe and has his nunchaku always slung over his shoulder. Beneath his clothing is a huge mess of scar tissue. His long chestnut hair is drawn into a two foot long braid. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a Fortune-teller, his father struggled to pay the bills. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by giants. Conrad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants revenge against giants

Ideals: Optimist. Flaws: Greedy. Bonds: Slave, Poor, Enemies. Occupation: Barrister

Voice: High pitched and raspy

Attributes [hide]

Conrad Nailo, Male Half-Elf Druid 3
Medium (5'3") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)17 (+3) 12 (+1)16 (+3)
Skills Deception +5, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Goblin, Gnoll, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 20 pp. Gold and topaz bottle stopper cork (300 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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