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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ella Harper, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a spear, but if one is not available she will default to her sickle and is in decent physical shape. Her long red hair is drawn into a two foot long braid. Her gray eyes lackadaisically let the world flow into them.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the east was not economically sound they moved to her current location. She left for the north, certain she would find work there.

Motivation: She seems to be bored by most things; and to end her boredom

Ideals: Impeccable. Flaws: Antagonistic, Mundane. Bonds: Immigrant. Occupation: Miller

Voice: Can't modulate volume

Attributes [hide]

Ella Harper, Female Human Monk 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)15 (+2) 7 (-2)13 (+1)
Skills Perception +0, Stealth +2
Senses Passive Perception 12
Languages Common, Giant, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Merihim Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. His hair is purple and curly. He has red eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He works hard and plays hard.

History: Merihim lived on a farm with his father, near the main road leading to a nearby town. A freak accident while working with his Apothecary father left him crippled. By chance he met his brother recently and the two have been together since.

Motivation: He wants nothing more than to rejoin the army; and wants to raise his children well

Flaws: Hedonist, Disease. Bonds: Enemies, Family, Military. Occupation: Mason

Voice: Dutch accent

Attributes [hide]

Merihim Grief, Male Tiefling Ranger 1
Medium (6'9") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 13 (+1)18 (+4)
Skills Insight +3, Performance +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 5000 cp.


Social Check DCs


Paymon Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His dark red hair is braided into rings. His eyes are likewise red.

Personality: He acts crazy and hedonistic. He also is a firm believer in the manly ideal.

History: He served in the navy to pay for his family's outstanding loans. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Hedonist, Impulsive. Bonds: Military. Occupation: Baker

Voice: High pitched and raspy

Attributes [hide]

Paymon Obscure, Male Tiefling Barbarian 6
Medium (6'3") Tiefling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 45 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)9 (-1) 15 (+2)16 (+3)
Skills Insight +5, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 4000 sp.


Social Check DCs


Spring Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She has a slight overbite and is overall scrawny. She has dyed her greying white fur a little too much giving a sharp white color. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Eccentric and domineering, Spring will drive conversation. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born several months after her father was called into army service. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: She'd like to take her coworkers down a peg; and she's looking for her big break

Ideals: Extrovert, Fighting. Bonds: Military, Adventurer, Job. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Spring Of Clay, Female Tabaxi Commoner 8
Medium (6'3") Tabaxi, Neutral Good (CR 8)
Armor Class 11
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 16 (+3)7 (-2)
Skills Deception +1, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 700 gp. Chrysoprase (40 gp). Freshwater pearl (6 gp). Tiger eye turquoise (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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