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NPC Generator

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Advanced [show]


Bardryn Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is cut close to her head. Her fierce hazel eyes like to dwell on things.

Personality: She dislikes all the random violence that takes place in the south. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born in the south. She moved from fad to fad and when she turned 15 she discovered painting. She used her abilities to travel the world and help people.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Pacifist, Philantrophist, Artistic. Bonds: Rich, Immigrant. Occupation: Miner

Voice: High pitched and raspy

Attributes [hide]

Bardryn Torunn, Female Dwarf Monk 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 14 (+2)14 (+2)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Rosalind Rutherford, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed flail, just in case. Her hair is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Her parents moved while she was still in utero so she is the first generation to be born here. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She tends to her Body Guard job now, and dutifully fulfills any obligations she has.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Flaws: Depressed, Fearful. Bonds: Job, Immigrant, In love. Occupation: Body Guard

Voice: Strong lisp

Attributes [hide]

Rosalind Rutherford, Female Human Expert 8
Medium (6'0") Human, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Performance +3, Survival +5
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1300 gp. Gold dragon comb with red garnet eye (1700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a brown collared shirt and grey pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His fur is beige and very short. He has a dull look in his blue eyes.

Personality: Tricking wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. One day when Tricking was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Tricking was heart-stricken from the event, and his mother started working long hours to provde for them. He has built up a small fortune and can afford his own way.

Motivation: Regain custody of his son.

Ideals: Disciplined. Flaws: Antagonistic, PTSD. Bonds: Rich, Family. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Tricking Timber, Male Tabaxi Monk 10
Medium (6'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 9 (-1)15 (+2)
Skills Insight +3, Stealth +5
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 280 pp. Black pearl (1600 gp). Smoky quartz (20 gp). Malachite (9 gp). Star ruby (500 gp). Golden yellow topaz (1600 gp). Violet garnet (1600 gp). Sard (20 gp). Banded agate (9 gp).


Social Check DCs


Mord Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. His skin is fair and his fingers are delicate and long. With a patchy chestnut beard and wild chestnut hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Mord is combative with any and all who dare try his patience in the slightest.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Mord has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic, Disease, Insomniac. Occupation: Ploughman

Voice: Italian accent

Attributes [hide]

Mord Mitchell, Male Half-Orc Aristocrat 6
Medium (5'6") Half-Orc, True Neutral (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 18 (+4)14 (+2)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 600 gp.


Social Check DCs

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