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NPC Generator

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Advanced [show]


Anne Blumenthal, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she dresses like a well dressed Dyer does. She wears her white hair up in a very large beehive style do. She wears a mask on her face.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Philantrophist, Logical. Bonds: Job, Religious, Rich. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Anne Blumenthal, Female Half-Elf Adept 1
Medium (5'7") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)6 (-2) 8 (-1)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. 6 Acid flasks.


Social Check DCs


Shadow Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She has a large pastel mantle and cape that has been intricately interwoven into her red robe. She has styled her gray fur well, parting it to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is very quiet and rarely speaks above a whisper. Animals are drawn to her, and she is able to talk to them.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Shadow reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army

Ideals: Athletic, Gifted. Flaws: Insane, Shy. Bonds: Military. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Shadow Of Spirit, Female Tabaxi Bard 12
Medium (5'4") Tabaxi, Lawful Good (CR 12)
Armor Class 13
Hit Points 58 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)18 (+4) 13 (+1)16 (+3)
Skills History +8, Nature +8
Senses Passive Perception 11
Languages Common, Draconic, Gnoll, Aquan, Halfling
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day163333200

Possessions: 200 pp.


Social Check DCs


Gomory Faith, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green tunic with black highlights, and long brown pants that bunch up around her shoes, and carries swords. She has moderate length blue hair. Her silver eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is mildly Tiefling supremacist, though she does not identify as such. She also has developed a complete distrust of the Detective profession.

History: She was born in the west, but her parents moved at a very young age to the east. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A strong sense of loyalty to Half-Elven people; and meet up once more with her childhood friend

Ideals: Fighting. Flaws: Addict, Racist. Bonds: Job, Immigrant, Adventurer. Occupation: Bookbinder

Voice: Hissing voice

Attributes [hide]

Gomory Faith, Female Tiefling Sorcerer 3
Medium (5'3") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 7 (-2)14 (+2)
Skills Acrobatics +3, History +3
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Enidda Nackle, Female Gnome [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears her auburn hair down. Her eyes are likewise amber.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Her father raised her in a mountain cabin. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Retire the richest woman in the north; and she's repulsed by the pc

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic, Insane. Bonds: Nature. Occupation: Adventurer

Voice: Timid voice

Attributes [hide]

Enidda Nackle, Female Gnome Warrior 3
Small (3'1") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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