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NPC Generator

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Advanced [show]


Skûn Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a nunchaku on his belt. His auburn hair is cut short. His face is covered beneath a completely black helmet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Bonds: Adventurer, Poor. Occupation: Courier

Voice: Smoker's lung

Attributes [hide]

Skûn Stansfield, Male Half-Orc Druid 17
Medium (5'11") Half-Orc, Chaotic Good (CR 17)
Armor Class 13
Hit Points 93 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)7 (-2) 12 (+1)13 (+1)
Skills Acrobatics +9
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 9000 gp. Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Silver chalice with lapis lazuli gems (90 gp). Silver comb with moonstones (200 gp). Solid gold idol (300 gp). Brass mug with jade inlays (600 gp). Silver chalice with lapis lazuli gems (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Jeweled anklet (1000 gp). A small bag of saffron. (40 gp). Large well-done wool tapestry (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Gold and topaz bottle stopper cork (800 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Brass mug with jade inlays (600 gp). Gold dragon comb with red garnet eye (800 gp).


Social Check DCs


Hlin Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'3" and is a bit bulky. She is very muscular particularly in the legs. She sports brown clothing, slightly heavier than average wear. Her chestnut hair is kept up in a ponytail inside a wide-brimmed hat. This blue eyed southerner is not easily forgotten.

Personality: She hates drow. She views them as having robbed her home of its proper glory. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born several months after her mother was called into army service. In her 16th year, her parents were killed by a drow raid, leaving Hlin alone in the world. After a stint in an orphanage, she was adopted. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She'd like to take her coworkers down a peg; and someone believes her a fraud

Ideals: Philantrophist. Flaws: Secretive. Bonds: Enemies, Military, Job. Occupation: Dilettante

Voice: Jamaican accent

Attributes [hide]

Hlin Loderr, Female Dwarf Warlock 4
Medium (4'3") Dwarf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)12 (+1) 14 (+2)8 (-1)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Sarah Brandon, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is wearing the road beaten gear of a warrior. Her silver hair, when down, is lengthy. Her amber eyes have a joyful gleam in them most of the time.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is obsessed with her god.

History: Born in the north her family was never financially stable. Like her mother and her brother before her, after school she went straight into learning to become a Jeweler. She became a Jeweler soon after.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Fighting. Bonds: Job, Religious, Poor, Adventurer. Occupation: Jeweler

Voice: Excited and jittery

Attributes [hide]

Sarah Brandon, Female Human Bard 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)9 (-1) 11 (+0)15 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. 1 Banded mail.


Social Check DCs


Alice Deighton, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears tight fighting clothing, which leaves very little to the imagination. She has shaved her head bald. She has several tiny topaz earrings on each ear.

Personality: Eccentric and domineering, Alice will drive conversation. The war was a terrible time for her, and Alice does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has built up a small fortune and can afford her own way.

Motivation: She loathes her own lifestyle; and money/treasure

Ideals: Fighting, Extrovert. Flaws: Depressed. Bonds: Rich, Military. Occupation: Shoemaker

Voice: Mousy voice

Attributes [hide]

Alice Deighton, Female Human Rogue 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 16 (+3)14 (+2)
Skills Arcana +4, Medicine +5
Senses Passive Perception 13
Languages Common, Giant, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs

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