Nissa Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'4". She is generally shirtless and showing off her tattooed chest. Her black hair is styled in orderly dreadlocks. She is baby faced.
Personality: She loves telling others what to do and how they should feel about things. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nissa took refuge in the large cave and found the beat up bastard sword and armor she uses now. Due to her spouse's obsession with being a Bricklayer they were divorced and she won custody of their son. She worked as a Engraver, and she later adopted a second son.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Opinionated. Bonds: Immigrant, Nature, Family. Occupation: Engraver
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 17 (7d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Celestial
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1000 gp.
Ralf Quinton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a grey armored body suit, with a simple blue line shooting up and back down. He has a very tight haircut. His eyes are gray and he is always smoking a pipe.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He takes great joy in being the best Architect in town.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. After coming to the age of reason, Ralf took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Architect job and began his own company from there.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Optimist, Artistic, Gifted. Bonds: Job. Occupation: Architect
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1 Average lock.
Hecat Anger, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is well dressed, but even with her fine clothing she looks run-down. Her purple hair is lengthy. She is baby faced.
Personality: Hecat is depressed about a lot of things. She tends to be a nihilist. Hecat is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: She is currently in port desperately looking for someone to get her out.
Flaws: Depressed. Bonds: Immigrant, Poor, Family, Slave. Occupation: Spy
Voice: Sore throat, cough
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Bathin Reverence, Male Tiefling [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a butterfly on it. His brown hair is thinning but still full. He has a dull look in his red eyes.
Personality: Bathin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is obsessed with finding treasure.
History: He was born to a criminal king-pin and mafia family He moved from fad to fad and when he turned 15 he discovered poetry. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Bathin never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: To clean up the streets; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Artistic. Bonds: Adventurer, Criminal record, In love, Guardian. Occupation: Courier
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!

