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NPC Generator

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Advanced [show]


Morgran Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Persistence. Bonds: Enemies, Religious, Debt. Occupation: Server

Voice: Slow speaker

Attributes [hide]

Morgran Brazzik, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)12 (+1) 15 (+2)7 (-2)
Skills Investigation +3, Persuasion +0
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Hupe Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: A 2'11" eastern man, he wears red leather gloves, a red jacket, and tight pants. He wears a broad hat to cover his moderate length blonde hair. He wears large thick round spectacles.

Personality: He has a massive crush on the younger sibling of the Jeweler who has hired him part-time. He also is a firm believer in the manly ideal.

History: Hupe was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is compelled to act according to his religious beliefs; and an old rival family wants him found

Flaws: Impulsive. Bonds: Has a crush, Family, Military, Religious. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Hupe Smoothhands, Male Halfling Druid 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 600 gp.


Social Check DCs


Cressel Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a long, black, dusty cloak. He keeps his long red hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: Abrasive and pushy, he has a hard time making friends. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Sculptor, but he was a colossal failure. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor

Flaws: Antagonistic. Bonds: In love, Job, Adventurer, Enemies. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Cressel Fortune, Male Tiefling Monk 8
Medium (6'7") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)16 (+3) 13 (+1)20 (+5)
Skills Insight +4, Performance +8
Senses Passive Perception 11
Languages Common, Terran, Druidic, Dwarven
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a pastel armored body suit, with a simple grey line shooting up and back down. Her fur, while still mostly yellow, has prominent grey streaks. Her hazel eyes dart from person to person.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Right-Handed is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Sold as a small child to a necromancer, Right-Handed was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. By chance she met her sister recently and the two have been together since.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent father

Flaws: Shy, Antagonistic. Bonds: Family, Mentor. Occupation: Cook

Voice: Aggressive tone

Attributes [hide]

Right-Handed On the Water, Female Tabaxi Cleric 14
Medium (5'5") Tabaxi, Chaotic Good (CR 14)
Armor Class 12
Hit Points 128 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)13 (+1) 11 (+0)12 (+1)
Skills Arcana +6, History +6
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 6000 gp. Jade (90 gp). Jet (90 gp). Iolite (60 gp). Malachite (6 gp). Alexandrite (1500 gp). Golden yellow topaz (1500 gp). Sard (60 gp). Star rose quartz (60 gp). Hematite (6 gp). Deep blue spinel (1500 gp). Hematite (6 gp). Blue star sapphire (1400 gp). Violet garnet (1500 gp).


Social Check DCs

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