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NPC Generator

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Advanced [show]


Carrie Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He carries with him a set of greatswords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears a feathered hat to hide his balding. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He acts crazy and hedonistic. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: Born to a pair of adventurers, Carrie grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: Wants a kiss.

Ideals: Fighting. Flaws: Addict, Hedonist. Bonds: Has a crush, Adventurer. Occupation: Apothecary

Voice: Jamaican accent

Attributes [hide]

Carrie Simmons, Male Half-Elf Paladin 2
Medium (5'6") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)13 (+1) 8 (-1)15 (+2)
Skills Arcana +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. Brass mug with jade inlays (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp).


Social Check DCs


Fulbar Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears tight fighting clothing, which leaves very little to the imagination. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Disease, Insomniac. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Fulbar Warmwater, Male Halfling Barbarian 9
Small (3'4") Halfling, Neutral Good (CR 9)
Armor Class 16
Hit Points 56 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 6 (-2)11 (+0) 6 (-2)18 (+4)
Skills Nature +3, Survival +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +8 / 3d4+5, Grapple +5

Possessions: 2000 gp. Star rose quartz (50 gp). Hematite (14 gp). Red spinel (130 gp). Amber (130 gp). Violet garnet (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Herleva Hayley, Female Human [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her auburn hair is slicked back into a classic pompadour. She has brown eyes and a brown hat with a black feather.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a logical person and will generally grow upset if things defy logic and science.

History: A powerful necromancer made her what she is. After coming to the age of reason, Herleva took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Logical, Gifted. Bonds: Mentor. Occupation: Farmer

Voice: Draws out vowels

Attributes [hide]

Herleva Hayley, Female Human Bard 11
Medium (5'8") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 44 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Athletics +5, History +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 400 pp. Pink pearl (150 gp). Red-brown spinel (150 gp). Onyx (70 gp). Silver pearl (150 gp). Sardonyx (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Riardon Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: He sports yellow clothing, slightly heavier than average wear. He carries with him a set of ceremonial daggers on his belt, each one with a ruby on the hilt. His black hair is cut jaggedly and amateurishly. His gray unseeing eyes seem to look past you.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A freak accident while working with his Architect father left him crippled. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Fighting, Artistic. Flaws: Disease, Shy. Bonds: Family. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Riardon Horineth, Male Half-Elf Commoner 5
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)9 (-1) 13 (+1)16 (+3)
Skills Acrobatics +6, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +2

Possessions: 800 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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