Chaedi Othronus, Female Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She likes to wear ponchos typically of a light tan in addition to tight pants. Her hair is cut close to her head. Her amber eyes dart from person to person.
Personality: While she acts the brute, she is far gentler than she would appear. She has a small toy that she constantly fidgets with.
History: Chaedi was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. In the meantime she has taken over work as a Shoemaker and occasionally as a mercenary.
Motivation: Balancing her hectic life and new Shoemaker responsibilities is difficult.
Ideals: Fighting. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Shoemaker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Citrine (20 gp). Red garnet (80 gp). Malachite (10 gp).
Goroth Stansfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Guard. He has a slight overbite and is overall scrawny. His golden hair is knotted and matted. He tend to wears goggles to shield his eyes.
Personality: He is overprotective of those who hire his services. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Goroth was born in the west. At a young age he loved to build and create. His first spouse was a Ruler, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his absent mother.
Ideals: Persistence. Bonds: Guardian, Criminal record, Family. Occupation: Guard
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 23 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 9 (-1) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 3 |
Possessions: 1100 gp.
Baern Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. He is tall, broad shouldered and powerfully built. His hair is always cut to a buzz. His eyes are amber and catlike.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the north, but his parents moved at a very young age to the south. Baern was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Baern decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Since then, he has sought to make the best of life.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Optimist, Logical. Bonds: Immigrant, Criminal record. Occupation: Scribe
Voice: Soothing and warm
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
Possessions: 310 gp. Azurite (13 gp).
Dûgza Roscoe, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a black armored body suit, with a simple green line shooting up and back down. He is muscular with a powerful set of arms. He wears a deerstalker hat to cover his moderate length blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dûgza fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Opinionated, Fighting. Flaws: Insane, Disease. Occupation: Butcher
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 58 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 14 (+2) | 5 (-3) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


