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NPC Generator

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Advanced [show]


Nalral Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is portly but not overly obese. His hair is long and white with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. His eyes are hazel and catlike.

Personality: Aggressive, abrasive, and angry, Nalral embodies much of what other species detest in the Dwarves. He is a great chef.

History: His mother raised him in a mountain cabin. A few years later when the west was not economically sound they moved to his current location. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Nature, Immigrant. Occupation: Beggar

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nalral Rubyeye, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 19 (+4)10 (+0) 8 (-1)6 (-2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 160 pp. 1 Crowbar.


Social Check DCs


Sannl Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in a clean brown cloak covering her clean studded leather, and carries tridents. Her hair is always cut to a buzz. She has gray eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born blind and as such lacked many opportunities for work. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism. Flaws: Antagonistic, Disease. Bonds: Mentor. Occupation: Shipwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sannl Trueanvil, Female Dwarf Druid 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)11 (+0) 10 (+0)9 (-1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 140 gp.


Social Check DCs


Dagger In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown feathered hat and brown clothes. His orange fur is thinning but still full. His copper unseeing eyes seem to look past you.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Dagger grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He now travels the world, in search of power and loot.

Motivation: Wants to work out more often; and gnomish compassion

Ideals: Joker, Athletic. Flaws: Disease, Racist. Bonds: Slave, Adventurer. Occupation: Seamstress

Voice: Dutch accent

Attributes [hide]

Dagger In the Wind, Male Tabaxi Ranger 4
Medium (5'0") Tabaxi, True Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)13 (+1) 14 (+2)15 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 26000 cp.


Social Check DCs


Duvamil Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her tied-back hair is silver. Her blue eyes peer out from beneath her small tan hat.

Personality: Duvamil speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is compelled to act according to her religious beliefs; and she is greedy

Ideals: Athletic, Impeccable, Logical. Bonds: Rich, Religious. Occupation: Beggar

Voice: Spits words with contempt

Attributes [hide]

Duvamil Timbers, Female Gnome Bard 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)17 (+3) 8 (-1)15 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 9
Languages Common, Gnome, Orc, Terran, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 200 gp. Hematite (6 gp). Amethyst (160 gp). Iolite (20 gp). 1 Minor magic item.


Social Check DCs

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